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So after they do that whole EA ACCESS thing, they still have to lay people off? Jeez. They are either mis-managing money, or someone is really doing a job.
There are a lot of people here that can't/won't read and also don't understand business or video game production.
This is not news, this is common! These people are laid off because they are not part of the core team and are contracted for a period of time to work on a project.
If you understand business you'll know this is a benefit to them because they can collect unemployment and freelance until they are possibly (and usually) brought back to work on the next title when their role is once again needed. Many companies do this in all businesses from construction to sports teams and all things in between.
But hardly anyone understands this and people just jump to conclusions and make uninformed comments.
Unfortunately this is pretty typical of the AAA video game industry. Release product, lay off staff.
I'm halfway surprised that EA Sports still staffs an NCAA Football team right now to begin with.
The article states that about 4% of the Madden NFL staff was let go. For whatever that number is worth. I would fathom to guess that that number is not large enough to have any significant impact on the direction of the series.
Not just video games actually. Many companies in all industries. I've seen massive layoffs over the 15 years I've been at my company. This is part of corporate life. Costs are cut and people are shed to reduce expense. It's an unfortunate part of the whole deal.
I thought CCM/CFM was suppose to save money? You would think for software that was on a yearly cycle that this would be accounted for. That the design team would have already started working on the next Madden while the programmers were still programming and testing.
I wonder if NBA2K and The Show does the same thing. Knowing Madden does it, I guess I wouldn't be surprised if they do it as well.
It sucks those people have to tell their families they're out of jobs. If I lost my job I'd be devastated.
It's part of the business, I worked for a few tech companies (front office/management) in the past and it was always the same thing. You get done with a huge project and there is literally nothing to do. We would work Skeleton shifts (half the team works M/W the rest T/TH, training day on Friday) until the next project started. For me I was salaried so it didn't affect me but for the hourly guys it really took a toll on some of them.
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