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Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Issues

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Old 08-31-2014, 03:03 AM   #73
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

Quote:
Originally Posted by Flamehead
As have been the bugs, in many cases for years.

These same discussions are had at the same time every year like clockwork. Every year EA releases this product more or less in beta and the consumers become paying testers. Then were told EA is 'aware' of the issues. EA releases a patch or two which leaves the game unplayable until basically October (depending on your mode of choice and how bad it's impacted).

Until that time, people voice their (mainly valid) complaints, others rush to EA's defense, rinse, lather, repeat.

The funny thing is bringing up QA between March and August gets lost in the groundswell of hype and marketing and isn't considered all that sexy, so it's ignored. But it's sexy now, isn't it? And it's like this every year. And that suits EA just fine. THEY dictate the topic of discussions by releasing new information on a staggered schedule pre-release, and post-release they're counting the money.

Let's face it, EA's QA process is just flat out poor (queue the usual responses of how this is understandable, expected, not their fault, etc.), and let's also be honest, many people come here hoping their complaints will be seen by EA lurkers. I find it unbelievable they supposedly have a 'dedicated CFM Team' in TX and the stats issue got WORSE...this is a main component of the mode that supposedly has a dedicated team and this wasn't addressed pre-release?

History dictates we'll have the same discussions next year. QA is just not a priority. And come next summer, no one will be interested in reminding EA, lest we make them uncomfortable.
bkrich83, do you see all this constructive criticism folded nicely with some public ridicule?

Probably not, but its there.
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Old 08-31-2014, 03:11 AM   #74
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

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Originally Posted by Knelltone
bkrich83, do you see all this constructive criticism folded nicely with some public ridicule?

Probably not, but its there.
Yawn... I've already seen this movie.

PBU.

Last edited by bkrich83; 08-31-2014 at 03:20 AM.
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Old 08-31-2014, 04:16 AM   #75
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

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Originally Posted by bkrich83
Yawn... I've already seen this movie.

PBU.
Now I could troll along with you all month if I felt like it, but - unfortunately- I don't. Your name calling just hit way too close to home.

No sweat off my back though, you're the mods problem now.
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Old 08-31-2014, 06:27 AM   #76
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

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Originally Posted by jayenomics
change the sliders for protection on CPUs and you'll be all set.
No, that doesn't actually fix the problem. In the real NFL, QBs are under pressure on most passes and have to move in the pocket and think quickly, getting rid of the ball in under 3 seconds.

Having 7 seconds behind the line will seriously lower sack numbers, but it won't actually fix the problem. The problem is that QBs aren't reading defenses fast enough and aren't getting the ball out.

Your solution trades one problem for another: sacrificing realism to lower sack numbers.


I would prefer for the issue to actually be addressed. The last thing I want is for EA to nerf the pass rush instead of fix QBs, and likewise, adjusting sliders to remove realistic pass rush isn't anything but a half-measure to solve the issue. It's like putting plastic over a broken window in your car. Sure, it will keep a lot of the cold out, but it isn't a real fix to the issue.

Quote:
Originally Posted by The JareBear
This doesn't help, the CPUs time in the pocket is fine and realistic, they never get rid of the ball


Quote:
Originally Posted by NDAlum
Do you have next gen Madden 15? I believe I read you did not so you might be better off asking for this in the current gen section. I'm going to assume they don't issue identical patches for both gens.

My apologies if you do have a NG system.



That's not going to be sufficient for what he wants. He wants the QB to organically feel pressure and get rid of the ball in a reasonable amount of time.

Perfectly reasonable request by him. I think your suggestion is fine but it's going to be shot down by him quickly.
Lol yes that.

Last edited by ForUntoOblivionSoar∞; 08-31-2014 at 06:31 AM.
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Old 08-31-2014, 08:14 AM   #77
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

They should also do something to fix the scheme issue in CFM.. There's no reason a player shouldn't be able to transition from a 3-4 OLB to a 4-3 End for example.. or to learn new schemes.. yet again I'm disappointed in the new generation...

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Old 08-31-2014, 09:28 AM   #78
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

Sorry, I'm sure this has been asked before but if I start an oflline CFM today and the patch comes out, oh say next week, would I have to restart my CFM or would the patch translate into my already existing CFM?
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Old 08-31-2014, 10:43 AM   #79
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

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Originally Posted by Knelltone
Now I could troll along with you all month if I felt like it, but - unfortunately- I don't. Your name calling just hit way too close to home.

No sweat off my back though, you're the mods problem now.
Didn't troll or name call. I am sure you'll be back under yet another name soon.
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Old 08-31-2014, 10:56 AM   #80
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Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

Whatever happened to the Zero Tolerance Policy? The bickering is taking away from legitimate discussion in the thread.

To nl15, you usually do not have to re-start your CFM when patches come along. Can't say for sure, but in the past you haven't had to.
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