10-09-2014, 12:58 PM
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#2
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Rookie
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Re: 32 Team Realistic Schemes
Used to do this on previous games after they introduced gameplans, basically IMO they run too many "dead" plays, meaning that very low percent CPU actually being able to run them. (ex. Four Verts, some Corner Threats). Removing those and adding more easy short - intermediate route combos that allow CPU to get the ball out do help with sack numbers, also allow for more interesting calls in 3rd and long situations.
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