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Editing rosters once CFM is started?

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Old 10-09-2014, 02:15 AM   #1
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Editing rosters once CFM is started?

As many in here I'm trying to find a possible long terms workaround for cpu sacks. Editing traits seems to be a possible solution but can I edit a roster after I started the cfm?

I was thinking on creating a new owner or even controlling a all 32 teams.

Is ths posibble? Anyone tried it?
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Old 10-09-2014, 02:49 AM   #2
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Re: Editing rosters once CFM is started?

All you can edit within the mode is equipment and (in a very limited way) position.
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Old 10-09-2014, 04:19 AM   #3
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Re: Editing rosters once CFM is started?

I was wondering the same thing.

I was going to do a roster with QB edits to sort out this sack issue.

I havent got the game this week, but I want to see if I can play an offline CFM and be able to edit the rookie QB traits in years 2 onwards.
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Old 10-09-2014, 11:49 AM   #4
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Re: Editing rosters once CFM is started?

Quote:
Originally Posted by Hot Kidd
I was wondering the same thing.

I was going to do a roster with QB edits to sort out this sack issue.

I havent got the game this week, but I want to see if I can play an offline CFM and be able to edit the rookie QB traits in years 2 onwards.
Nope, can't do it....
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Old 10-10-2014, 02:16 AM   #5
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Re: Editing rosters once CFM is started?

No. it doesn't happen.
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