Good thread.
I'll throw in a few things I noticed.
QB: Love how they did it. Good balance of studs and guys that could develop into quality starters.
RB: Difficult to find a superstarstar back. Every RB I have come across has at least one thing that is sub par. The RB I drafted has good promise, most ratings high with SS development but 88 speed. I'll take it. Sure, people complain about not seeing AP type players, but how often do those guys actually come around?
WR/TE: Easy to find quality players, not as easy to find studs. As it should be. I've come across stud TEs (twice one went 1st overall I believe) but they were in high demand and would require trading up. I like that. Still almost guaranteed to find a year 1 starter at WR that could win ROY.
DT: Too much speed. It took a few seasons for me to find a good run stopping DT. Easy to find penetrators with speed and acc in the 80s, but rare to find a guy with great strength, blk shedding, and tackle.
LB: These guys are fast. Half the time I see a UDFA with 88< speed. If you like project players this should be your favorite position. Good balance here, and when you find that future star it really feels good. Many Madden gamers don't fully understand all of the ratings and that could make it difficult. This position group (particularly ILB) may have the most grades that are important. You will probably not have much luck finding a guy with As across the board. Very important to prioritize here.
CB: Easy. In year one I found a guy with the following: A in speed, agility, acceleration; A press, B mcv and zcv, A in jumping. I was very excited because he was projected in the 4th round and I did not need to trade up. Then in future drafts I often found the same thing, which killed the joy out of finding the first guy. But it is not too many stars in my opinion. The distribution seems to be more guys in the 76-82 range than other positions, but not many above 84 compared to other positions. Probably the easiest position.
S: Year one of my initial franchise I found Ed Reed 2.0. This dude was awesome. Athleticism all above 90, superior coverage skills, and an asset in the run game. He was also 6'2". Him and the WR I drafted really made me consider keeping what was supposed to be a test franchise. I ended up restarting my franchise, and no one even comes close to him.
I miss him
As for how scouting works, I am a little torn.
Yeah it is kind of boring and not at all realistic, but the results are not too bad. But I use house rules because it is a bit too easy for my tastes. (no reloading, no unlocking the actual numbers except some physicals, NEVER unlocking development, don't abuse trades, etc).