Did offline CCM get fixed?

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  • SirFunkyBacon
    Rookie
    • Aug 2014
    • 55

    #1

    Did offline CCM get fixed?

    Did it ever get patched?
  • steve115658
    Rookie
    • Jul 2012
    • 64

    #2
    Re: Did offline CCM get fixed?

    Progression is still really messed up. Regression is ridiculous. I haven't run into the owner mode problem with no funds other teams have but I also always keep a ton of cap room so i save money that way.

    It's playable if you aren't interested in players over 31ish contributing
    The Red Zone: Indianapolis Colts
    Season 1: 18-1 Super Bowl Champions
    Season 2: 16-3 AFC Champions
    Season 3: 16-3 Super Bowl Champions
    Minnesota Vikings
    Season 4: Coming soon

    Comment

    • mjavon
      MVP
      • Jul 2013
      • 1502

      #3
      Re: Did offline CCM get fixed?

      I'm wondering this to, but more specifically with regards to sim stats
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      • SirFunkyBacon
        Rookie
        • Aug 2014
        • 55

        #4
        Re: Did offline CCM get fixed?

        So It looks like i'm playing online again. yay. Go Ea!

        Comment

        • steve115658
          Rookie
          • Jul 2012
          • 64

          #5
          Re: Did offline CCM get fixed?

          Computer doesn't seem to produce enough sacks, league leaders are always very low. Generally bad td to int ratios other than the elite guys. Running doesn't seem bad. Receiving stats seem fairly in line too. The biggest problem I've had is it seems to be random as to who produces in a given year.

          I haven't done any crazy studying on the stats tho, just my gut feel from the league leaders and the little bit of stats I've gone through
          The Red Zone: Indianapolis Colts
          Season 1: 18-1 Super Bowl Champions
          Season 2: 16-3 AFC Champions
          Season 3: 16-3 Super Bowl Champions
          Minnesota Vikings
          Season 4: Coming soon

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          • EricFreakingBerry
            Rookie
            • Jul 2010
            • 382

            #6
            Re: Did offline CCM get fixed?

            I feel like people have all but given up on EA these days. The SIM sack statistics make it downright pointless to care about building a defensive line or whether you run a 4-3 or 3-4 because it's all window dressing for the fact that EA can't code a decent or editable SIM engine. The league leaders in sacks and TFL's are hideously low. Online CFM doesn't even fix this. It's pathetic.

            Comment

            • noarmsduck
              Pro
              • Mar 2010
              • 967

              #7
              Re: Did offline CCM get fixed?

              Originally posted by EricFreakingBerry
              I feel like people have all but given up on EA these days. The SIM sack statistics make it downright pointless to care about building a defensive line or whether you run a 4-3 or 3-4 because it's all window dressing for the fact that EA can't code a decent or editable SIM engine. The league leaders in sacks and TFL's are hideously low. Online CFM doesn't even fix this. It's pathetic.
              I've had pretty much the opposite problem. The CPU sim'd stats are usually in line (mid teens) but I always have multiple 20+ sack players on my team. I've even reached 30 with Marcel Dareus one year. And all this is playing with CPU blocking slider way up. From what I've observed CPU QB's hold onto the ball too long. QB accuracy is up in my league but sacks are also up, so QBs aren't throwing the ball away when they should be, they just hold onto it and eat a sack.

              Comment

              • ggsimmonds
                Hall Of Fame
                • Jan 2009
                • 11235

                #8
                Re: Did offline CCM get fixed?

                Originally posted by noarmsduck
                I've had pretty much the opposite problem. The CPU sim'd stats are usually in line (mid teens) but I always have multiple 20+ sack players on my team. I've even reached 30 with Marcel Dareus one year. And all this is playing with CPU blocking slider way up. From what I've observed CPU QB's hold onto the ball too long. QB accuracy is up in my league but sacks are also up, so QBs aren't throwing the ball away when they should be, they just hold onto it and eat a sack.
                You misread his post.

                He was only talking about sack figures from the sim engine

                Comment

                • CubFan23
                  MVP
                  • Mar 2008
                  • 3985

                  #9
                  Re: Did offline CCM get fixed?

                  I loved the game but no matter what I tried offline franchise got wonky. Will never play online so that wasn't an option.

                  Hated to trade it in but had to,Got $27.50 from GS today.
                  Playstation Network:That70s_Gamer


                  “I knew when my career was over. In 1965 my baseball card came out with no picture".
                  - Bob Uecker

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                  • young6s
                    Banned
                    • Nov 2014
                    • 14

                    #10
                    Re: Did offline CCM get fixed?

                    If I were to guess, Ccm probably won't be fixed until maybe Madden 17.. maybe Madden 18. Just going off their track record.

                    Comment

                    • SpyPirates
                      Rookie
                      • Dec 2014
                      • 296

                      #11
                      Re: Did offline CCM get fixed?

                      Originally posted by SirFunkyBacon
                      So It looks like i'm playing online again. yay. Go Ea!
                      Can someone elaborate on the distinction between online & offline mode in this thread? Do the regression/sim stats change between online/offline?
                      Cow. Boys.

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                      • ggsimmonds
                        Hall Of Fame
                        • Jan 2009
                        • 11235

                        #12
                        Re: Did offline CCM get fixed?

                        Originally posted by SpyPirates
                        Can someone elaborate on the distinction between online & offline mode in this thread? Do the regression/sim stats change between online/offline?
                        No, the only advantage online CFM has is shortly after release when fixes are made server side well before a patch is released for offline CFM.

                        Obviously they are different if you are playing against other people in an online CFM, but for single player there is no difference.

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                        • Landonio
                          Rookie
                          • Sep 2009
                          • 495

                          #13
                          Re: Did offline CCM get fixed?

                          Wait, what exactly is the problem with progression and regression?
                          All you gotta do is look up in dat tree.

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                          • SpyPirates
                            Rookie
                            • Dec 2014
                            • 296

                            #14
                            Re: Did offline CCM get fixed?

                            Originally posted by Landonio
                            Wait, what exactly is the problem with progression and regression?
                            ...Previous comment notwithstanding, I hear of WRs dropping 20 speed in an offseason when they turn 31, and unrealistic crap like that... I don't think there is any problem with PROgression, but the REgression algorithm seems too harsh. Basically sounds like you shouldn't expect anyone to be remotely fast after they turn 31.
                            Cow. Boys.

                            Comment

                            • gr18
                              MVP
                              • Sep 2007
                              • 2286

                              #15
                              Re: Did offline CCM get fixed?

                              Originally posted by young6s
                              If I were to guess, Ccm probably won't be fixed until maybe Madden 17.. maybe Madden 18. Just going off their track record.
                              Given their track record,there will probably be the same issues in whatever they call the game when we hit 2025.The sim stats have gone from bad to worse for around 10 years now.Things were at least tolerable though before CCM.

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