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Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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Old 05-13-2015, 06:33 PM   #49
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Re: Some Madden NFL 16 Features Revealed - Total Control Passing and More

No surprises to me. I think we all expected the air supremacy thing, but I am so happy Rex said that the AI will utilize it.

But of course it all depends on implementation. I hope we have penalty related attributes though. If they add in discipline and aggression attributes it would add so much to the game. Think of two corners with the same skill but one plays conservative while another goes balls out. That changes how you approach them. It could even make double moves a viable tactic!

Not thrilled with the in game goals for CFM though. The new draft and scouting better be excellent or I will grab my pitchfork and torch and pay Josh a visit.
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Old 05-13-2015, 06:48 PM   #50
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Re: Some Madden NFL 16 Features Revealed - Total Control Passing and More

Yes scouting has been an extreme flaw and I'm worried because I didn't see anything about draft class sharing on there yet. Unless they improve the draft classes
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Old 05-13-2015, 06:48 PM   #51
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Not impressed so far!
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Old 05-13-2015, 06:48 PM   #52
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low point catching, does this mean slide and catch? this would be dope if so
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Old 05-13-2015, 06:49 PM   #53
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Re: Some Madden NFL 16 Features Revealed - Total Control Passing and More

I like the sound of the total control passing if it's untethered and not just another throw a wr open type control.

I don't like the sound of the wr or db controls. What is a possession catch exactly? Or a aggressive catch? The terms don't even make sense. All I can picture in my head is hitting the "aggressive" button and triggering an Odell Beckham catch on a 5 yard hitch or somethin. Idk.

Same with hit wr vs play ball. Shouldn't that happen if I hit the hit stick vs swat ball vs int button? What is new here besides it maybe actually working now?
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Old 05-13-2015, 07:00 PM   #54
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I'm not seeing what the new features are honestly, seems like stuff that was already in the game besides the WR/DB interaction stuff.
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Old 05-13-2015, 07:07 PM   #55
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Re: Some Madden NFL 16 Features Revealed - Total Control Passing and More

Quote:
Originally Posted by Steve_OS
Before people go ape-****, these are just "SOME" of the features. They aren't going to release every new detail about the game in one day.
This needs to be brought forward.

I need to see this stuff in motion before I comment.

I've been harping for PI for years and in the interview from Nov of 2013, Rex mentioned if not in this year, expect PI in year 2.

Sounds like that is coming to fruition, but I need to see how it works.
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Old 05-13-2015, 07:15 PM   #56
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I hope the fix CFM all together I hate the SALARY CAP in the game when your owner if not not winning every games setting prices exact then you lose money another hope is player overalls in CFM why is it when i start a CFM with the Panthers (for example) A GUY ANDREW LUCK WOULD BE 90 OVR BUT WHEN I START ANOTHER ONE WAS THE HELL IS LUCK 80 OVR there should be pre-set ratings that can be updated with roster updates .
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