Home

DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

This is a discussion on DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 06-16-2015, 01:33 PM   #33
Rookie
 
OVR: 2
Join Date: Mar 2009
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

With the new WR/CB interactions, hopefully receivers are now able to release inside/outside by making a move at the line to get by the defender.

Here are some examples of inside/outside receiver releases at the LOS by Hakeem Nicks in this video

Last edited by 61woods; 06-16-2015 at 01:43 PM.
61woods is offline  
Reply With Quote
Old 06-16-2015, 01:41 PM   #34
MVP
 
SolidSquid's Arena
 
OVR: 0
Join Date: Aug 2014
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

Quote:
Originally Posted by 61woods
With the new WR/CB interactions, hopefully receivers are now able to release inside/outside by making a move at the line to get by the defender.

Here are some examples of inside/outside WR releases by Hakeem Nicks
https://www.youtube.com/watch?v=cFhmSDAlEv8
This will be good IF they fixed DB shading. Too many times I know a slants coming so I shade my guys inside and they still give up a free release.
SolidSquid is offline  
Reply With Quote
Old 06-16-2015, 05:54 PM   #35
MVP
 
booker21's Arena
 
OVR: 16
Join Date: Jun 2003
Location: Argentina
Blog Entries: 1
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

hopefully the WR Team AI does use these. I don`t want to manually control the WR at all. This is a MUST for none switch users.
__________________
English, is not my first language.
booker21 is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-16-2015, 06:04 PM   #36
Be Good To One Another
 
The JareBear's Arena
 
OVR: 49
Join Date: Jul 2010
Location: Colorado
Posts: 11,574
Blog Entries: 17
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

Quote:
Originally Posted by NDAlum
It's not about sim or not sim. If you want to go user catch go do it. It's just a preference on how to play the game.

This area was one where many many people wanted a change and we get it. I am quite surprised they were able to implement something which has the potential to be pretty great. Not only will people who user catch enjoy it...those who don't might get some input on what type of catch attempt our receivers make on the ball without having to truly user catch.

This is a really big feature for me. The ability to utilize a big possession WR with good spectacular catch ratings over a smaller DB will be a dream. I really hope it plays out like this.

Madden 15 was a game where guys could leave DB's on an island and the rate of an INT was higher than a catch for the WR by a large margin.

Maybe an elite WR will command extra attention this year!!!!!!!!!!!!!! I can dream
One thing that is promising, is that if for whatever reason the CPU does a poor job utilizing these new mechanics and doesn't recognize different players strengths and weaknesses as far as catching passes/defending passes, I like that to user these new mechanics you don't really have to "switch and take control" anymore, you can just press a button without steering or altering movement or use the stick in any way, which is a step in the right direction for me. I would still prefer total non-switch, but at least having input on what my guy tries to do without manually moving him into position and over-riding AI in the process would be OK for me if we end up finding out the AI does a poor job again
__________________
"Successful people do not celebrate in the adversity or misfortune of others."

OS Blog

The Tortured Mind Of A Rockies Fan. In Arenado I Trust.
The JareBear is offline  
Reply With Quote
Old 06-16-2015, 08:12 PM   #37
Rookie
 
GiantsFan2013's Arena
 
OVR: 0
Join Date: Aug 2013
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

Saw something that says you can now select to run towards the ball, instead of running toward the spot the ball will land. That's interesting..
GiantsFan2013 is offline  
Reply With Quote
Old 06-16-2015, 08:41 PM   #38
Hall Of Fame
 
redsox4evur's Arena
 
OVR: 0
Join Date: Jul 2013
Location: Boston
Blog Entries: 4
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

EA at it again...touting old features as new again. This was in NCAA Football 2005 with Fitzgerald on the cover. The only different thing is instead of X/square being dive as it was in NCAA it's now run after catch.
__________________
Follow me on Twitter
redsox4evur is offline  
Reply With Quote
Old 06-16-2015, 10:10 PM   #39
Five Becomes Four
 
Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 21,506
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

There is FAR more activity between WRs and DBs. I'm not the right person to ask about authenticity of technique, but they are fighting each other for position, fighting for the ball, and generally being a lot more active. This was the very first thing that jumped out to me when I was playing the game.

If there are any concerns about the Aggressive Catch control being overpowered, turn those down a bit. On All-Pro difficulty, it is VERY difficult to pull down an Aggressive Catch when being attacked by a defender or defenders in close coverage, even with reasonably good receivers such as Brandin Cooks and Nuk Hopkins. It's probably easier with Dez Bryant, but I didn't get to draft him :-( The Aggressive Catch also makes deep routes in single coverage a reasonable challenge, now, rather than a complete non-starter as they've been in previous Madden games.

I didn't really try out the defensive play ball / play man controls because I forgot about them, lol.

I was specifically by several EA reps told that the AI has access to every new move that the user has wrt playing an airborne football, both on offense and defense. This statement matched what I was seeing in the game; the DBs in particular will make decisions on playing the man or the ball.

I had more success with the RAC Catch; I run a fair amount of crossing routes in my offenses today. I didn't really try the Possession Catch much; I probably should have on things like curls and what not.
Hooe is offline  
Reply With Quote
Old 06-16-2015, 10:15 PM   #40
Be Good To One Another
 
The JareBear's Arena
 
OVR: 49
Join Date: Jul 2010
Location: Colorado
Posts: 11,574
Blog Entries: 17
Re: DB/WR Interactions Are Vastly Improved in Madden NFL 16, According to EA

Quote:
Originally Posted by CM Hooe
There is FAR more activity between WRs and DBs. I'm not the right person to ask about authenticity of technique, but they are fighting each other for position, fighting for the ball, and generally being a lot more active. This was the very first thing that jumped out to me when I was playing the game.

If there are any concerns about the Aggressive Catch control being overpowered, turn those down a bit. On All-Pro difficulty, it is VERY difficult to pull down an Aggressive Catch when being attacked by a defender or defenders in close coverage, even with reasonably good receivers such as Brandin Cooks and Nuk Hopkins. It's probably easier with Dez Bryant, but I didn't get to draft him :-( The Aggressive Catch also makes deep routes in single coverage a reasonable challenge, now, rather than a complete non-starter as they've been in previous Madden games.

I didn't really try out the defensive play ball / play man controls because I forgot about them, lol.

I was specifically by several EA reps told that the AI has access to every new move that the user has wrt playing an airborne football, both on offense and defense. This statement matched what I was seeing in the game; the DBs in particular will make decisions on playing the man or the ball.

I had more success with the RAC Catch; I run a fair amount of crossing routes in my offenses today. I didn't really try the Possession Catch much; I probably should have on things like curls and what not.
Nice, thank you

Did you happen to see the AI go up and make a high point aggressive catch on offense?
__________________
"Successful people do not celebrate in the adversity or misfortune of others."

OS Blog

The Tortured Mind Of A Rockies Fan. In Arenado I Trust.
The JareBear is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:35 PM.
Top -