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Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

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Old 06-21-2015, 01:49 PM   #33
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

Great interview. It's like one of us is making the game.
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Old 06-21-2015, 04:11 PM   #34
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

The graphics are grossly outdated and game play has not made the jump we all had hoped for, so please just at the very least make the game more simulation like. When playing online this can be achieved by eliminating some of the ridiculous 4th down attempts, onside kicks, etc. Madden once had a mode that did not allow any of that foolishness!
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Old 06-21-2015, 04:28 PM   #35
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

Quote:
Originally Posted by VirtualAthlete
The graphics are grossly outdated and game play has not made the jump we all had hoped for, so please just at the very least make the game more simulation like. When playing online this can be achieved by eliminating some of the ridiculous 4th down attempts, onside kicks, etc. Madden once had a mode that did not allow any of that foolishness!

Grossly outdated compared to what? The graphics of Madden are one of the things that usually is aways on point. The M16 Screen shots I've seen look incredible
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Old 06-21-2015, 04:36 PM   #36
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

We need more guys like Rex!
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Old 06-21-2015, 07:12 PM   #37
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

Quote:
Originally Posted by VirtualAthlete
The graphics are grossly outdated and game play has not made the jump we all had hoped for, so please just at the very least make the game more simulation like. When playing online this can be achieved by eliminating some of the ridiculous 4th down attempts, onside kicks, etc. Madden once had a mode that did not allow any of that foolishness!

Grossly outdated?!?

You trolling bro?


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Old 06-21-2015, 08:05 PM   #38
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

That interview was VERY promising and probably the best Madden news and vision I've heard in years.
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Old 06-21-2015, 09:17 PM   #39
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

Quote:
Originally Posted by VirtualAthlete
The graphics are grossly outdated and game play has not made the jump we all had hoped for, so please just at the very least make the game more simulation like. When playing online this can be achieved by eliminating some of the ridiculous 4th down attempts, onside kicks, etc. Madden once had a mode that did not allow any of that foolishness!
Dude.....lay off the green, huh?
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Old 06-22-2015, 12:20 PM   #40
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Re: Madden NFL 16 Interview with Creative Director Rex Dickson (SimFBallCritic)

I like Rex. I think his mind is in the right place for the direction of Madden. He seems enthused, and really seems like a guy who likes the game, and wants it to be great, like us.

I think the hard part is the corporate world and it's effects on EA. I'm sure Rex has to work within some pretty tight restraints from a resource position, etc. etc.

I love the way he talks about it though. He gets it. At least it sure seems that way anyways. They ironed out a lot of stuff in M15 that improved the game quite a bit, and it sounds like they are doing so yet again this year.

Listening to him though, he seems to be able to translate what goes on during games on Sunday, and knows that it's important, and can work with the team to find a way to do it. Everything he's talked about, you can see it working in the video clips we've seen.

I'm looking forward to checking it out when it's released, and I feel pretty good with the franchise being in his control at this point.
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