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Madden NFL 16 Player Ratings - Top 5 Running Backs

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Old 07-21-2015, 03:07 PM   #25
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Re: Madden NFL 16 Top 5 Running Backs

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Originally Posted by BreakingBad2013
Hopefully they watch his game vs OSU, take him down to an 84 speed, no truck, no elusive and no confidence lol.
LOL..we all have a bad game....I recall a playoff game where the packers held barry sanders to -1 yards... It was awesome...
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Old 07-21-2015, 03:10 PM   #26
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Re: Madden NFL 16 Top 5 Running Backs

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Sorry, but he came off of an ACL and was great, I don't think a year of no contact is going to hurt his performance.
Maybe not, but he should have to prove it in Madden...As he will have to prove it on the field...
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Old 07-21-2015, 03:14 PM   #27
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Re: Madden NFL 16 Top 5 Running Backs

With Rookie LBs like Fowler and Beasly still recieving 86-88 spd, is EA trying to kill the run game. RBs will run down from behind by DE's and LBs all day
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Old 07-21-2015, 03:24 PM   #28
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Re: Madden NFL 16 Top 5 Running Backs

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Originally Posted by kastajav
How do they justify giving Melvin Gordon a spd of 91 after running a 4.54 40 then? This is mental
Well his best hand time was 4.43, the same as Mariota, but yet Mariota gets an 88 and Gordon a 91.

However, once again, 40 times do not equal speed. TOP END SPEED is how EA defines the SPD rating, not the 40 time. So, to end this debate, let's see how they SHOULD be in SPD.

Mariota = Green
Gordon = Red

According to the graphic below, Mariota reached a maximum velocity of 11.14 yds/sec in 2.92 seconds. Gordon reached 10.85 yds/sec in 2.99 seconds. This means that Mariota should actually have better SPD and ACC than Gordon, but Gordon fell off less to get to the 40 yard mark at the same time as Mariota. Therefore, Gordon would have better endurance/stamina.
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File Type: jpg Gordon v. Mariota.JPG (26.1 KB, 191 views)
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Old 07-21-2015, 03:24 PM   #29
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Re: Madden NFL 16 Top 5 Running Backs

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I don't think A.Peterson should be on the list yet; lower him, IMO, because if he comes in kicking butt the weekly roster update will show his performance...
Yup, which is why he is at a 74 OVR at FBG right now.
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Old 07-21-2015, 03:26 PM   #30
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Re: Madden NFL 16 Top 5 Running Backs

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Originally Posted by kastajav
ANyone notice the speed of all the RBs? Lynch 85spd, AP 90 spd, Charles 92 spd. WTF!? Gurley was announced with 91 spd yesterday.
Well, once you reach a certain age in the NFL, you don't necessarily get faster (unless your name is Darrell Green) So of course some of these speedsters out of college are going to have faster "speed" as some of the game's best.
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Old 07-21-2015, 03:27 PM   #31
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Re: Madden NFL 16 Top 5 Running Backs

Quote:
Originally Posted by DCEBB2001
Well his best hand time was 4.43, the same as Mariota, but yet Mariota gets an 88 and Gordon a 91.

However, once again, 40 times do not equal speed. TOP END SPEED is how EA defines the SPD rating, not the 40 time. So, to end this debate, let's see how they SHOULD be in SPD.

Mariota = Green
Gordon = Red

According to the graphic below, Mariota reached a maximum velocity of 11.14 yds/sec in 2.92 seconds. Gordon reached 10.85 yds/sec in 2.99 seconds. This means that Mariota should actually have better SPD and ACC than Gordon, but Gordon fell off less to get to the 40 yard mark at the same time as Mariota. Therefore, Gordon would have better endurance/stamina.
Now I would like to see a comparison Jamall Charles who was only given 92 spd and Gordon please.
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Old 07-21-2015, 03:28 PM   #32
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Re: Madden NFL 16 Top 5 Running Backs



Holy crap, did EA really just put Marshawn's crotch grab TD dive into the game? LOL. He got fined for that!
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