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The First Four Things You Need to Do In Madden NFL 16 Are...

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Old 08-24-2015, 09:49 PM   #17
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nice post man and i agree about the sliders. spend more time playing and less with sliders to avoid "slider tweaking HELL"
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Old 08-24-2015, 10:11 PM   #18
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This is one of the best articles I've read on here that I can remember.

Very original, and great points.

Well done sir.
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Old 08-24-2015, 10:55 PM   #19
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With finally finishing my 10hrs of M16 on EA Access, I would have to say there is a ton of improvements in this game. CFM is lots of fun, and I would mess around with a few practice seasons and learn what all you can do. The scouting is really helpful this year and nowhere as confusing as it was last year. (Really wish PSN had EA Access) Because I'm already hearing excuses from my PS buds.

1. Do a practice run in CFM I used most of my access hours to just test out the CFM and learned a lot since I was able to see how everything works this year. I did an hour on HUT, and didn't try Draft Champions yet. I was too busy seeing what has changed, and what has not, get those bad decision makings out of the way before you and your friends start an official season. It's really easy now IMO to make better draft decisions, and with the Columbine attributes and scouting effects.

CFM for example... I picked the Titans and struggled terribly for the first 5 games + pre-season. I was able to use the scouting system to my advantage this year rather than just skipping it like I did last year. I've learned a lot with in 5 hours. I finished 11-5 and lost a really close but fun games in the wild card playoffs against the Dolphins.

2. Run the Gauntlet and learn the offense and how to pass! It doesn't feel anything like last year to me. Defense on the other hand, I was able to pick up from last year IMHO.

I'm starting to improve but that just goes to show that people need to step up their game this year. Plus it's my first year on the XB1.

3. Take the time to enjoy the presentation, the backgrounds the small detail things, not so much of the obvious details. They really added a lot of life to the players and coaches this year. (Crying to refs for flags, frustrated players almost about to go at it etc.) Less robotic and warping glitches. I really appreciate all the hard work put into it since it makes the game feel like I'm watching it on NFL CBS rather than playing it.

4. Get those online Leagues going since I feel it will be a great year for it on both systems. If you have both systems like I do, expand your comp, and get it for both systems.
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Old 08-24-2015, 10:57 PM   #20
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The First Four Things You Need to Do In Madden NFL 16 Are...

Quote:
Originally Posted by cmehustle
Corners and safeties still run with no weight to them. I love how WRs now have to gear down to make their cuts, but if the DBs dont have to follow the same rules and just spin on a dime, the coverage aspect of this game is still broken. And also, how come the Defense never learns from previous plays? If teams ran the same plays over and over in real life they would get splattered with how quick these guys learn from keying plays.

Not all wide receivers gear down....

http://youtu.be/Ua1-pIqdohI


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Old 08-24-2015, 11:49 PM   #21
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Old 08-25-2015, 12:27 AM   #22
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Re: The First Four Things You Need to Do In Madden NFL 16 Are...

My plan was to start a test franchise with my second favorite team the Lions. However, after reading this post I was kind of thinking I want to run a test franchise with a good NFC team with a bad QB. Basically, Buffalo of the NFC. What team would that be in the NFC? The Rams?
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Old 08-25-2015, 01:15 AM   #23
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Re: The First Four Things You Need to Do In Madden NFL 16 Are...

Quote:
Originally Posted by Bballplaya72
This is one of the best articles I've read on here that I can remember.

Very original, and great points.

Well done sir.
Thanks, appreciate it!
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Old 08-25-2015, 01:21 AM   #24
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Re: The First Four Things You Need to Do In Madden NFL 16 Are...

I will do the same the four things first I always do:

1. Completely edit the rosters to my liking.
2. Find the best sliders that work with this game (usually through the community here).
3. Test out whatever new gameplay elements they added.
4. Sim 3 seasons, total up who has the least wins and start my new CFM with them.

As an added bonus:

5. Remember at the end of the day it's just a video game and have some fun with it.
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