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FIX: Setting Up A 32 Team OFFLINE CFM Instructions

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Old 09-11-2015, 05:04 PM   #73
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

So far with the tuner re-dl after the patch...game feels great.

Need some more games to endorse it again though.

So hopefully it was just a case of having to delete and re-download it after the patch.
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Old 09-11-2015, 05:04 PM   #74
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

For the create an owner and retire him "fix" rather than 32 team control. I would strongly advise that you guys take a look at the teams finances. I do believe if you create an owner it resets the team finances to whatever the default is when you begin, meaning by using this method you are crippling teams financially.
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Old 09-11-2015, 05:07 PM   #75
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

So if I were to simulate only I should not see confidence spike to 99 immediately?

Has anyone confirmed playing games that goals don't update if u just create coach each game
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Old 09-11-2015, 05:07 PM   #76
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

Hmm... I know the admin can add funds to user teams, do you think those would persist after retiring?

Too bad we can't just turn off the drive goals... Seems easier!


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Old 09-11-2015, 05:08 PM   #77
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

Quote:
Originally Posted by Robo COP
For the create an owner and retire him "fix" rather than 32 team control. I would strongly advise that you guys take a look at the teams finances. I do believe if you create an owner it resets the team finances to whatever the default is when you begin, meaning by using this method you are crippling teams financially.
I thought about myself and i think you are right. But i think if you create a coach instead of an owner it shouldn't effect the fincances at all.
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Old 09-11-2015, 05:10 PM   #78
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

Quote:
Originally Posted by muelly
Has anyone confirmed playing games that goals don't update if u just create coach each game
I tested it and there were no dynamic drive goals in that games
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Old 09-11-2015, 05:12 PM   #79
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

Yeah, sounds like creating a coach is the way to go.

Maybe the roster update is being delayed to give us all time to figure this out....


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Old 09-11-2015, 05:13 PM   #80
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Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

Quote:
Originally Posted by hh0703
I tested it and there were no dynamic drive goals in that games
If that's the case online cfm may be an option with full coach firing etc and a draft.
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