Home

Does it bother anybody else

This is a discussion on Does it bother anybody else within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 09-16-2015, 11:19 AM   #1
MVP
 
OVR: 3
Join Date: Jul 2002
Does it bother anybody else

When the computer makes moves that are not most likely gonna happen? Or for example sign a player at a position instead of developing a rookie who in real life is good?
niftyjets is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-16-2015, 11:28 AM   #2
The Living Legend
 
LivingLegend's Arena
 
OVR: 14
Join Date: Aug 2010
Location: Tucson, Arizona
Posts: 590
Blog Entries: 1
Re: Does it bother anybody else

This AI logic on signings ect....has plauged the series for years, and yes I'm sure it bothers a lot of people.
__________________
Green Bay Packers
Chicago Cubs
Arizona Wildcats
Chicago Blackhawks
LivingLegend is offline  
Reply With Quote
Old 09-16-2015, 11:30 AM   #3
Dead!
 
CM Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 20,959
Re: Does it bother anybody else

Quote:
Originally Posted by niftyjets
When the computer makes moves that are not most likely gonna happen? Or for example sign a player at a position instead of developing a rookie who in real life is good?
Madden's CPU roster management logic is the product of a few things:

- scheme-specific OVR ratings are designed to give teams personality. For example, they prevent a 3-4 team from frequently trying to sign Cover 2 OLBs; they will go after pass rushing OLBs which actually fit what their defense wants to do. If a player on the roster doesn't fit the scheme, he's going to have a low OVR and the CPU is going to cut him. Without scheme-specific OVR, we end up in a Madden 12 situation where teams are signing players that don't fit their defense and aren't helping them win.

- the CPU roster management takes old age into account and is biased against it - so you'll see veterans like Jared Allen get cut if there's a similarly-rated and younger backup.

- the CPU roster manager appears to have no explicit bias for youth or invested resources. This is the Phillip Dorsett example; the game doesn't care that he's like 22 and a 1st-round draft pick, it just sees him as a young player who's a poor fit for the scheme, so the game cuts him.

- I'm not 100% positive on this, but I believe the CPU does favor developing rookies and young players if Game Prep is simulated (should the CPU decide to use the XP activities). So there is some capacity for the CPU to "develop young players".

- The CPU's roster management is very "win today" oriented at the expense of tomorrow. If a rookie isn't good enough to immediately contribute (by OVR rating), he's at risk of getting cut, regardless if he has a high development trait or elite physical tools.

- The CPU immediately considers factors that the user doesn't normally consider in roster management. Notably, the Size and Durability ratings influence the scheme-specific OVR rating. This is another reason why the Colts almost always cut Phillip Dorsett; he's small in stature (5'10" - 180 lbs) and his INJ / TGH ratings are very low compared to other receivers on the Colts roster.

I do think that the CPU's roster management AI could stand to be more robust. I do not think that what is currently there is ill-conceived.
CM Hooe is offline  
Reply With Quote
Old 09-16-2015, 11:30 AM   #4
MVP
 
OVR: 3
Join Date: Jul 2002
Re: Does it bother anybody else

I know I cant control it and I should just get over it but it annoys the hell outta me
niftyjets is offline  
Reply With Quote
Old 09-16-2015, 11:31 AM   #5
Rookie
 
althor's Arena
 
OVR: 0
Join Date: Sep 2015
Re: Does it bother anybody else

Since I play CFM it really doesnt bother me. Before I know it, all the vets are long gone and all the teams are made up of players from the drafts.
althor is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-16-2015, 11:34 AM   #6
The Living Legend
 
LivingLegend's Arena
 
OVR: 14
Join Date: Aug 2010
Location: Tucson, Arizona
Posts: 590
Blog Entries: 1
Re: Does it bother anybody else

Quote:
Originally Posted by CM Hooe
Madden's CPU roster management logic is the product of a few things:

- scheme-specific OVR ratings are designed to give teams personality. For example, they prevent a 3-4 team from frequently trying to sign Cover 2 OLBs; they will go after pass rushing OLBs which actually fit what their defense wants to do. If a player on the roster doesn't fit the scheme, he's going to have a low OVR and the CPU is going to cut him. Without scheme-specific OVR, we end up in a Madden 12 situation where teams are signing players that don't fit their defense and aren't helping them win.

- the CPU roster management takes old age into account and is biased against it - so you'll see veterans like Jared Allen get cut if there's a similarly-rated and younger backup.

- the CPU roster manager appears to have no explicit bias for youth or invested resources. This is the Phillip Dorsett example; the game doesn't care that he's like 22 and a 1st-round draft pick, it just sees him as a young player who's a poor fit for the scheme, so the game cuts him.

- I'm not 100% positive on this, but I believe the CPU does favor developing rookies and young players if Game Prep is simulated (should the CPU decide to use the XP activities). So there is some capacity for the CPU to "develop young players".

- The CPU's roster management is very "win today" oriented at the expense of tomorrow. If a rookie isn't good enough to immediately contribute (by OVR rating), he's at risk of getting cut, regardless if he has a high development trait or elite physical tools.

- The CPU immediately considers factors that the user doesn't normally consider in roster management. Notably, the Size and Durability ratings influence the scheme-specific OVR rating. This is another reason why the Colts almost always cut Phillip Dorsett; he's small in stature (5'10" - 180 lbs) and his INJ / TGH ratings are very low compared to other receivers on the Colts roster.

I do think that the CPU's roster management AI could stand to be more robust. I do not think that what is currently there is ill-conceived.
That makes a lot of sense, I guess we should take into consideration that teams make mistakes too. Makes it a bit more realistic, wouldn't be very enjoyable if the CPU was always spot on with how they manage their rosters.
__________________
Green Bay Packers
Chicago Cubs
Arizona Wildcats
Chicago Blackhawks
LivingLegend is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:35 AM.
Top -