I am playing single player offline. I try to keep it realistic but it basically is it's own world since the CPU makes lots of roster moves. I just try to have fun with it for what it is. I have 2 separate ones going, one with the Broncos and one with the Giants/or Eagles (have not decided which to officially use for the second team yet)
I try and keep it as realistic as possible. I keep it real simple. I take whatever players are on the team I have chosen and I try to develop them. I know people that trade away all their big names and marquee players for draft picks and chase all the big names in free agency right from the start! I take a more conservative approach. I only trade when the need arises, and I only go after superstars in free agency if the upcoming draft seems weak at a position I desperately need to fill.
I depart from reality the moment I begin a franchise. I want my universe to take its own path. Makes t easy too - roster updates are meaningless to me!
I let it be my own world. Now with that said, I try to be realistic as well. I don't try to make unrealistic trades etc...
This. I almost never initiate trades but will entertain a good offer from the CPU. I don't try to make it emulate real life. If that was the case I'd not start my CFM until the final roster update of the cycle which ain't happening. Lol
Turn off salary cap, abuse the FA list to give the most depth to my team that I can. Don't really care about they draft so I always trade down with my picks.
It depends. I usually don't make many moves at all the first year. But sometimes I'll start with my Cowboys and trade for Johnny bc at this point he's got little to no trade value in the game. Little things like that.
It depends. I usually don't make many moves at all the first year. But sometimes I'll start with my Cowboys and trade for Johnny bc at this point he's got little to no trade value in the game. Little things like that.
Keeping Jerry happy, do this and clean his glasses for him and you'll never get fired.
I like to start with the rosters as close to real as possibleon week 1. Then I let it play out as it's own universe but I try to keep all trades realistic and leave the big name players who don't get signed during free agency in the f.a. pool and only sign them to teams if a starter goes down and they are a good fit. I try to keep drafted rookies on the teams eben if they suck for at least the first season after they get drafted. I have roster control for all teams to keep the cpu from making terrible decisions, but I don't take advantage for my teams. Helps keep the cpu teams competitive.
I try to keep it real, maybe 1 small trade a year for a guy on the block, and I don't sign more than maybe 10 free agents to keep it draft oriented and interesting.
I let it be it's own universe. I don't control all teams or anything and I don't use teams that are already stacked. I like to build from the bottom up through free agency and the draft. I don't do many trades
32 team offline CFM, play each game on the schedule, create coaches for teams that don't have the real coach(ie. Bill Belichick for the Pats and Sean Payton for the Saints)
I'm in week 2 and keeping pace w/ the real games, trying to win with the teams that won irl has been a fun challenge!
I also change each teams depth chart to match what we see on Thurs. Sun, and Mon.
32 team offline CFM, play each game on the schedule, create coaches for teams that don't have the real coach(ie. Bill Belichick for the Pats and Sean Payton for the Saints)
I'm in week 2 and keeping pace w/ the real games, trying to win with the teams that won irl has been a fun challenge!
I also change each teams depth chart to match what we see on Thurs. Sun, and Mon.
I've never done anything like that but that sounds awesome. I don't think I'd be able to keep up with the real NFL season though.
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