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The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

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Old 11-18-2015, 08:35 AM   #145
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

I am curious if anyone is in year two of an offline CFM and notices if the stat swipe bug (where your previous weeks stats show all zeros and compares your numbers from the current game being played) is fixed.

That was a nasty immersion bug. It works in year one fine but in year two it would just show zeros for everything every time they brought that stat comparison up and Jim Nance would be ripping you.
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Old 11-18-2015, 09:07 AM   #146
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

Quote:
Originally Posted by Armor and Sword
I am curious if anyone is in year two of an offline CFM and notices if the stat swipe bug (where your previous weeks stats show all zeros and compares your numbers from the current game being played) is fixed.

That was a nasty immersion bug. It works in year one fine but in year two it would just show zeros for everything every time they brought that stat comparison up and Jim Nance would be ripping you.
Thought it was fixed for a second, then later in the game, nope.
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Old 11-18-2015, 10:50 AM   #147
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

Quote:
Originally Posted by Davon_A_Brown
Default All-Pro:
http://xboxdvr.com/gamer/Davon%20A%2...video/12789072

http://xboxdvr.com/gamer/Davon%20A%2...video/12789085

http://xboxdvr.com/gamer/Davon%20A%2...video/12789090

These are just highlights that automatically saved so I hope it's proof enough that things are better. I can honestly say that the pass rush was much improved for myself and the CPU. Linemen aggressively pursue the quarterback every play and there isn't as much "patty-cake" hand fighting.


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What difficulty are you playing on. I am having shootouts on All pro default and I hate changing sliders due to the odd "change one thing it breaks another" deal sliders have
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Old 11-18-2015, 10:52 AM   #148
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

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Originally Posted by Sphinx
I saw the exact opposite thing. I think some of this depends on the sliders you're using . In my test games, the o-line and d-line play looks improved. I have been seeing the right end get a lot more pressure than before the patch. That has always been a big complaint of mine.
What sliders and difficulty are using please. feel free to PM me so we dont clutter this thread with this
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Old 11-18-2015, 11:02 AM   #149
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

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Originally Posted by BlackBetty15
What difficulty are you playing on. I am having shootouts on All pro default and I hate changing sliders due to the odd "change one thing it breaks another" deal sliders have
Re-read his post...it's right there, the very first thing he says. Default all-pro.
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Old 11-18-2015, 11:12 AM   #150
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

In-season resigning logic is now working again!!

Confirmed.
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Old 11-18-2015, 11:30 AM   #151
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

I played a few test CFM last night to see if the speed issue was really resolved. In my limited testing (3 CFM's) most WR's averaged between 86-91 speed, there was the occasional 95-97 guy but they were few and far between. CB's were a little faster with averages between 88-93. But overall I am not seeing as many 95-99 speed guys like I was before. In fact I didn't see a single WR or CB with over 97 speed in my 3 tests. The one guy who had 97 was a horrible CB but a great return guy.
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Old 11-18-2015, 11:31 AM   #152
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Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

Quote:
Originally Posted by redsox4evur
Re-read his post...it's right there, the very first thing he says. Default all-pro.
Sorry..I guess I should have been more specific.

Penalty Sliders?
CFM or Play Now?

I ask because I am not seeing any of that and I played a good 5 games of CFM last night with the Bucs. Seems RE to get the right pass rush despite the ratings
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