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New Attributes/ Traits for Madden 17? Anyone seen anything new?

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Old 06-26-2016, 03:19 PM   #1
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New Attributes/ Traits for Madden 17? Anyone seen anything new?

Has anyone been able to confirm any New Attributes or Traits that have been added to Madden 17?

I didn't get Madden 16 due to CFM restrictions, so wondering if their were also any changes from Madden 15 to Madden 16 in those areas as well.

Thanks in advance for any info.
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Old 06-27-2016, 10:34 AM   #2
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Re: New Attributes/ Traits for Madden 17? Anyone seen anything new?

Full editing of players throughout your Franchise mode is in! Thats a big step up from the restrictions of 16. It's not quite shareable/custom draft classes, but it could be used to create something close.
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Old 06-27-2016, 10:57 AM   #3
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Re: New Attributes/ Traits for Madden 17? Anyone seen anything new?

I doubt it, because I'd think there would have been a blog highlighting and explaining them.

I've been playing NBA2k16 on PS4 (I usually don't play basketball games), since it's free at them moment. The extensive badge system for coaches/player/GM REALLY made me miss them in Madden.
It adds another element when looking to acquire someone. Looking for a "specialist"

Hopefully Madden 17 has some new attributes/traits.
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Old 06-27-2016, 11:21 AM   #4
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Re: New Attributes/ Traits for Madden 17? Anyone seen anything new?

Quote:
Originally Posted by Datninja619
I doubt it, because I'd think there would have been a blog highlighting and explaining them.

I've been playing NBA2k16 on PS4 (I usually don't play basketball games), since it's free at them moment. The extensive badge system for coaches/player/GM REALLY made me miss them in Madden.
It adds another element when looking to acquire someone. Looking for a "specialist"

Hopefully Madden 17 has some new attributes/traits.
Me too! I watched a couple of basketball games when I worked in the states (UK), not really my sport... picked up the game on PS4 for free and had a blast with Superstar and just started GM mode. I am totally blown away with the depth of GM and the challenge of putting and keeping a team and office together (and improving). Maybe it's because it seems shiny and new but it feels great! Superstar story was good but implementation felt tough (and a bit pay to win to develop player).


Hoping M17 at least has some depth to staff this year as oppose to just Owner-Coach-Player and Scouting Discount Guy and "how buggered are your older players?" Trainer. Traits should work like the badge system already (ish).
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Old 06-28-2016, 11:37 AM   #5
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Re: New Attributes/ Traits for Madden 17? Anyone seen anything new?

Quote:
Originally Posted by chunt04
Full editing of players throughout your Franchise mode is in! Thats a big step up from the restrictions of 16. It's not quite shareable/custom draft classes, but it could be used to create something close.
This is huge for me, which is why I wanted to know what if any New Attributes or Traits that anyone may have seen for Madden 17. Just trying to prepare for my Rosters with Maden17. Did you notice r any changes from Madden 15 to Madden 16 in either of those areas. I had Madden 15 and had a pretty good system bUT I am sure I will have to make adjustments .
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Old 06-28-2016, 12:45 PM   #6
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Re: New Attributes/ Traits for Madden 17? Anyone seen anything new?

No need for this thread. This matter can be discussed in one of the Q&A threads or in the CFM thread.
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