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CPU AI RUNNING GAME

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Old 08-03-2016, 09:10 PM   #9
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Re: CPU AI RUNNING GAME

Quote:
Originally Posted by rudyjuly2
It would really help if the Madden team added RB Ability to the slider set like NCAA had. Sometimes you just have to juice the abilities of the CPU rbs to help but the Madden team doesn't let you. You can only juice the blocking. Overall the Madden team has not done a good job with sliders imo. Are separate special team sliders in franchise finally available?
It's already in there, just called the fumble slider.
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Old 08-03-2016, 09:37 PM   #10
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Re: CPU AI RUNNING GAME

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Originally Posted by JoshC1977
It's already in there, just called the fumble slider.
I'm not sure if that was a joke or not but in NCAA you could boost RBA and while that reduced fumbles it also made them faster and stronger. It made them more explosive. Right now if you can only adjust the blocking it can lead to too much consistent yardage and not enough variety or big plays.

But this Madden team and the last one have never embraced sliders or tuners. They pale in comparison to their NHL team or 2K basketball. Some sports games have tons of sliders while Madden is fairly bare bones and some don't work well.
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Old 08-04-2016, 02:30 PM   #11
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CPU AI RUNNING GAME

I suggest lowering your human tackle slider, actually. U could mess with the CPU run blocking sliders, but that just sort of 'holds' the blocks longer and can be frustrating. Imo, from what I've seen and done with my slider set, the tackle slider affects the ability of the CPU RB to juke/truck better and I do feel the CPU RB actually makes better decisions and finds holes better. I dropped mine to 46. At 45, I noticed my D players would run up to the ball carrier and just not tackle. Lol, which is very unrealistic, I know. But, at 46, I absolutely feel like the RB seems to have better ball carrier vision, and ultimately just breaks a few more tackles at 46. I've def given up 100 yard games plenty (I play 15 min qtrs with acc clock, though, so I play approx 120 plays per game).


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Last edited by OhMrHanky; 08-04-2016 at 02:52 PM.
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