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Madden NFL 17 Bugs/Glitches Thread

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Old 09-18-2016, 12:27 PM   #569
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Re: Madden NFL 17 Bugs/Glitches Thread

Quote:
Originally Posted by Mikeyo918
So I sacked Russell Wilson, he fumbled, I picked up the ball for what I was hoping was a scoop and score, but nope. As soon as I picked up the ball the whistle play and the play ended.
yeah, this has been happening for a few maddens now. happens to me once every couple of games.
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Old 09-18-2016, 12:28 PM   #570
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Re: Madden NFL 17 Bugs/Glitches Thread

Quote:
Originally Posted by Kentaurus
As of the last patch I believe this will go into effect for the next draft class you have (week 2 of regular season).
cool. have just drafted so next season i look forward to poorer quality drafts.
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Old 09-18-2016, 01:44 PM   #571
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Re: Madden NFL 17 Bugs/Glitches Thread

Bug (Be Specific): My kicker stats are not being tracked in year 2 of my CFM. I am 10 games into season two. I had no problems in year one. Sebastian Janikowski retired and I signed Dan Carpenter.

Game Mode Experienced In: Online CFM, 1 user

Can you reproduce it? How?: I have not attempted to recreate it.
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Old 09-18-2016, 02:22 PM   #572
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Re: Madden NFL 17 Bugs/Glitches Thread

Bug: Invisible players on defense in practice mode in online franchise. Didn't notice it until color rush issuance. But now when I go into free practice in my online franchise there are often 9 or 10 defenders visible but when you run play you can see your lineman blocking an invisible player or occasionally get tackled by invisible player.

This is PS4, 32 team online franchise. Happens every few plays in free practice more.

Last edited by TheBrew101; 09-18-2016 at 02:26 PM.
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Old 09-18-2016, 02:23 PM   #573
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Re: Madden NFL 17 Bugs/Glitches Thread

Bug (Be Specific):

In CFM, force win results in wildly high, unrealistic scores. If you force wins for each game for a whole week, it will produce multiple 40, 50, and sometimes even 60 point games for teams. Apparently this was an issue last year also and it has not been addressed.

Game Mode Experienced In:

CFM, 32 team control, Xbox one

Can you reproduce it? How?:

Yes. Force win numerous games each week and see the results

Video/Picture of Bug (attach to post or link to media):

No



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Last edited by redux1000; 09-18-2016 at 02:30 PM.
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Old 09-18-2016, 04:17 PM   #574
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Re: Madden NFL 17 Bugs/Glitches Thread

Quote:
Originally Posted by ajra21
are the first stringers injured?



where is your fatigue slider set?


Not injured. I checked. They play their backups straight from the get go- so it's not fatigue unless they're still tired from the week before..

Their depth chart could show:
1QB- 3rd stringer
2QB- kicker
3QB- punter
Then 1st stringer
2nd stringer.

I played 2-3 games out of 13 in my season 1 against the CPU's 3rd stringers for no reason.


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Old 09-19-2016, 12:23 AM   #575
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Re: Madden NFL 17 Bugs/Glitches Thread

there is a bug in the 3-4 when adjusting the dline and then going to show blitz the nose tackle stands up and backs up for no reason like he is a mlb ...and ucant even walk him back so he can get in technique he will still stand straight up.....
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Old 09-19-2016, 10:55 AM   #576
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Re: Madden NFL 17 Bugs/Glitches Thread

Bug/Glitch: Even with settings set to manual, the CPU continues to cut, sign, re-order depth charts, and perform other transactions.

In CFM, it prompts you to cut XX players. I perform the necessary cuts by signing players to my practice squad, placing long term injured players on IR, and just releasing others. When you advance, the CPU performs whatever transactions it wants and my team roster is completely revamped thanks to the CPU. Some players that the CPU cut even have signed with other teams. It's ridiculous.

Mode: Madden 17 Xbox One CFM

Furthermore, if the problem is "too many men on the active roster", EA needs a patch to fix how the CPU counts the players on the roster, and prompts the user to make additional cuts/ roster moves to comply.
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