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Old 02-09-2017, 03:49 AM   #1
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Tampa 2

Does anyone know a good playbook for Tampa 2 defenses on M17?
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Old 02-09-2017, 04:23 AM   #2
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Re: Tampa 2

Quote:
Originally Posted by KrisMarina
Does anyone know a good playbook for Tampa 2 defenses on M17?
Cowboys and Bucs are the only 2 teams using Tampa2 in the game now. There's a lot of Cover2 playcalls in most 4-3 playbooks and Madden doesn't do that good a job at making 4-3 and Tampa2 feel that different. A lot of it also comes down to the defensive player schemes:


LE: Speed Rusher/Run Stuffer
RE: Speed Rusher
DT1: Pass Rusher
DT2: Nose Tackle
LOLB: Cover2/Run Stuffer
MLB: Cover2
ROLB: Cover2
CB1: Zone/Run
CB2: Zone/Run
FS: Zone
SS: Zone


The cover/run options above are if you want to play a balanced symmetrical scheme or a Strongside/Weakside.


To replicate Tampa2 you need a really good cover MLB to drop in the deep hook and 2 good cover safeties. The CBs can be bad/average as they aren't being asked to do to much underneath. Your front 4 needs to generate very quick pressure, so an Aaron Donald/Shariff Floyd type at the 3 technique is important and you need speed/finesse rushers off the edge to run the bullhorn when the 3-Tech collapses the pocket. The NT is there to eat 2 OL on every play.
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Old 02-09-2017, 05:33 AM   #3
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Re: Tampa 2

Quote:
Originally Posted by Geodude
Cowboys and Bucs are the only 2 teams using Tampa2 in the game now. There's a lot of Cover2 playcalls in most 4-3 playbooks and Madden doesn't do that good a job at making 4-3 and Tampa2 feel that different. A lot of it also comes down to the defensive player schemes:


LE: Speed Rusher/Run Stuffer
RE: Speed Rusher
DT1: Pass Rusher
DT2: Nose Tackle
LOLB: Cover2/Run Stuffer
MLB: Cover2
ROLB: Cover2
CB1: Zone/Run
CB2: Zone/Run
FS: Zone
SS: Zone


The cover/run options above are if you want to play a balanced symmetrical scheme or a Strongside/Weakside.


To replicate Tampa2 you need a really good cover MLB to drop in the deep hook and 2 good cover safeties. The CBs can be bad/average as they aren't being asked to do to much underneath. Your front 4 needs to generate very quick pressure, so an Aaron Donald/Shariff Floyd type at the 3 technique is important and you need speed/finesse rushers off the edge to run the bullhorn when the 3-Tech collapses the pocket. The NT is there to eat 2 OL on every play.
Im running with New England so Ill probably never do it with them but this post was so good I had to respond and bookmark the page. I really loved the Simeon Rice, Ronde Barber, Warren Sapp, Derrick Brooks Lynch defenses and will look to run it with a different team in the future great post.
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Old 02-09-2017, 07:58 AM   #4
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Re: Tampa 2

Thanks


The other problem with running a Tampa2 in Madden is the generated player archetypes. Cover2 LB archetypes are typically undersized and low strength with low block shed, so expect to have to develop your LBs for a couple of years whilst being bad against the run.


A method I use is to look out for BIG safeties and move them to OLB (ala Mark Barron). You then get the cover skills and athleticism but sacrifice block shed and pass rush moves.


Brian Urlacher is a great example of a move from Safety to LB.
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Old 02-09-2017, 11:20 AM   #5
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Re: Tampa 2

Does anyone look back on the Tampa 2 and think it was an exceptionally flawed scheme that we only talk about because it had multiple HOFs playing at one time?

For the game though, I actually think it works pretty well, especially sink coverages.
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Old 02-09-2017, 11:27 AM   #6
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Re: Tampa 2

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Originally Posted by catcher_0_3
Does anyone look back on the Tampa 2 and think it was an exceptionally flawed scheme that we only talk about because it had multiple HOFs playing at one time?

For the game though, I actually think it works pretty well, especially sink coverages.
I think given the offenses of the time, It was a sound scheme. IIRC Dungy modified that cover 2 in order to better attack the west coast offenses that were giving people fits.

Instead of worrying about stopping these offenses from completing these short passes that were like extended running plays. They encouraged you to throw it short so they could swarm to the football and punish you. Dungy's defense in Indianapolis would bend A LOT, but most of the time they didn't break. There were a lot of 3rd downs back in the day - And Indianapolis/Tampa bay could both get to the Quarterback with 4 guys.

Today's athletes can attack the seam like never before and the linebackers and defensive backs are not as athletic or as big as the tight ends they are being asked to cover, so you can't ask the average Middle Line Backer in this league to actually get to the deep third.

Last edited by Thunderhorse; 02-09-2017 at 11:30 AM.
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Old 02-09-2017, 11:40 AM   #7
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Re: Tampa 2

The best Cover 2 was ran by Chicago... when you look at their personnel, Urlacher could cover any position due to his overall quickness and speed. Their corners were rangy, athletic, and solid tacklers. Charles Tillman was the prototype in that regard. Excellent zone coverage, but could also step up against the run and not be a liability


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Old 02-10-2017, 04:59 AM   #8
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Re: Tampa 2

Quote:
Originally Posted by Geodude
Cowboys and Bucs are the only 2 teams using Tampa2 in the game now. There's a lot of Cover2 playcalls in most 4-3 playbooks and Madden doesn't do that good a job at making 4-3 and Tampa2 feel that different. A lot of it also comes down to the defensive player schemes:


LE: Speed Rusher/Run Stuffer
RE: Speed Rusher
DT1: Pass Rusher
DT2: Nose Tackle
LOLB: Cover2/Run Stuffer
MLB: Cover2
ROLB: Cover2
CB1: Zone/Run
CB2: Zone/Run
FS: Zone
SS: Zone


The cover/run options above are if you want to play a balanced symmetrical scheme or a Strongside/Weakside.


To replicate Tampa2 you need a really good cover MLB to drop in the deep hook and 2 good cover safeties. The CBs can be bad/average as they aren't being asked to do to much underneath. Your front 4 needs to generate very quick pressure, so an Aaron Donald/Shariff Floyd type at the 3 technique is important and you need speed/finesse rushers off the edge to run the bullhorn when the 3-Tech collapses the pocket. The NT is there to eat 2 OL on every play.
Great breakdown thanks. Just an experiment I'm running. My personnel are pretty much perfect for what you've put there!
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