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Originally Posted by gcoons22 |
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By all pro default are you matching mm sliders and CFM sliders exactly? Meaning do you have CFM injury slider at 10 like it is in the mm? Are you also playing with default CFM auto subs of 50/49? I ask bc pass def coverage has been my biggest issue so I'm interested in your default settings. Thanks.
Sent from my iPad using Operation Sports
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Hmm. mm sliders? No. I'm talking about default out of the box EA madden game default setting on all-pro. I didnt touch the sliders at all. I see the 49/50 in auto subs. The injury default in my career is 50. I'm pretty sure I didn't touch that. And, any other game sliders, also, I did not touch. I decided to completely go back and try to play the game on all default 'stuff' with an updated Falcons roster right at the beginning of the playoffs, I believe is the roster I took. So, yeah, been playing all-pro for roughly a season as I'm not quite playing as much right now. But, after this particular patch, the pass D just feels more reactive/responsive. Now, this feels like both CPU and my defense. So, my D feels a little better. And, while the D feels better, it's still beatable, for sure. Not to disappoint u, but I just killed the Packers 63-19. Lol. I play 15 min qtr with 16 acc clock, so I get a pretty full game of football. I threw extremely well. 419 yards with 4/0. I ran the ball real well, also. So, it's hard to say, definitively, if it feels 'harder' or just 'better'. I've been playing so long and used to the movements in the game, that honestly, I just feel my pocket presence and timing is too much for CPU. Lol. But, again, what I'm seeing is still surprising me, but I'm still passing at just the right time and whatnot. But, the way players are playing the zones, and pass D in general, just feels tighter and more responsive. In general, every player seems just a little more aware and responsive on runs and passes, on everything. So, to me, it just feels a little more realistic. Which, I'm happy with. I'm also seeing the safeties playing passes MUCH BETTER. I'm actually seeing my FS flying to the ball in the air, by himself, to help swat a ball from a WR who is already covered by a CB. And, the interactions playing out are between all 3 players. In the past, it always felt like the safeties had 'interaction' issues with a CB/WR tandem, and the safety would just go, 'huh?' Lol. Now, I'm seeing the safety come flying in, and swat the ball while both the WR and CB are also both trying for the ball. All of this is giving the game a more organic feel for me right now. And, one more small thing - the RBs are now falling forward more appropriately, imo. Again, this just feels more appropriate from a physics perspective. All animations feel a little cleaner.
Sent from my iPhone using Tapatalk