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Madden NFL 18 Gameplay Changes - What Do You Want to See?

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Old 04-07-2017, 04:27 PM   #49
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

Another thing I'd like to see that goes to the QB differentiation is to see THP become a more meaningful attribute. As it stands if you showed me 2 QB's side-by-side, one with 99 vs. one with 80 THP, I doubt I'd be able to identify which was which. I actually did a test with this back in Madden 16 (I think, might have been 15) where for a lot of the throws, the difference was completely negligible. I want to see a big difference between a guys like Flacco and guys like Alex Smith where the weaker arms have passes that tend to float rather than be darts.

Also, make QB throws while getting hit more consistent and realistic. If he's going to get hit, either make it a sack or have him throw downfield with a hit in accuracy. Try to eliminate these plays where the QB either: just drops the ball for a fumble, just gets rid of the pass and has it fall "incomplete" a foot in front of him, or, in this case, clearly throws it forward and is ruled a fumble.
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Old 04-07-2017, 07:32 PM   #50
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I would like to see the physics engine cleaned up & continue to evolve. I no longer want to see players body parts & limbs fusing together when getting up from a pile up. I no longer want to see players walking right through players bodies when breaking the huddle, getting up from tackles, etc...Stuff like this kills immersion & sucks the enjoyment out of the game for me. This stuff was cleaned up for the most part in Madden 16 but took a step backwards in 17 which was hugely disappointing.

The physics look great during certain tackle animations, but the need to be consistent & play out all the time, even before & after the play is blown dead. I'm really hoping that EA is aware that their physics engine is not where it needs to be & is a primary focus. No other addition matters to me if this stuff isn't addressed.

Weight & momentum need to play more of a factor when dictating outcomes.

We need more tackle animations

We need True Step for all 22 players on the field. They made a big deal out of True Step in Madden 25 but haven't heard much since....This would fix a lot of issues (warping, sliding, etc..)

I want to see ball carriers PUSH OFF when running up a blockers back. This should happen contextually. They actually have a push off animation in the game but it never triggers at the right time. This is long overdue!

RB's need their own signature animation packages. I'm so tired of seeing all RB's being able to pull off the same moves. This would keep the game from feeling repetitive & add a much needed level of realism.

We need BODY CATCHES in the game. Not all catches are made clean with hands. Possession receivers & big TE's pull catches in with their body all the time. I've been asking for this for years! This is a huge part of football & needs to be in the game.

Oh & it would be nice if they could stop the ball & players from clipping/ghosting through stadium walls too.

Last edited by JKSportsGamer1984; 04-07-2017 at 09:43 PM.
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Old 04-07-2017, 08:35 PM   #51
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I'd like to see better animations.
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Old 04-07-2017, 08:37 PM   #52
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Quote:
Originally Posted by Enigmatic52
I'd like to see better animations.
Sorry, I hit Enter before finishing.

I'd like to see better animations.

A smoother more realistic dropback animation for the QB.
QB animations are the reason why I still play All Pro Football 2k every year after done with my "Madden cycle."
I just love how they throw the ball and the realisitic way it all flows.
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Old 04-07-2017, 08:41 PM   #53
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I don't know how, but improve the environment and overall feel of the game. I love NBA 2k because of the way the commentary and gameplay come together.

The Little things:
Being able to keep up with trades. Previous games and outcomes. Banner raising. MVP trophy hoisting. All-Star stuff.
It makes me want to play the game even if I'm not that big a fan of the NBA.

I love NFL and if it had more of that, it would instantly become the best game ever.
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Old 04-07-2017, 08:51 PM   #54
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

Quote:
Originally Posted by Enigmatic52
Sorry, I hit Enter before finishing.

I'd like to see better animations.

A smoother more realistic dropback animation for the QB.
QB animations are the reason why I still play All Pro Football 2k every year after done with my "Madden cycle."
I just love how they throw the ball and the realisitic way it all flows.
Yes! I loved carving people up with Marino's quick delivery. A more all pro 2kesque passing game and that "true step" tech for all 22 players on the field, not just ball carriers, would open the game up something serious.
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Old 04-07-2017, 09:30 PM   #55
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Re: Madden NFL 18 Gameplay Changes - What Do You Want to See?

Better AI Smarter AI that it
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Old 04-07-2017, 10:11 PM   #56
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Madden NFL 18 Gameplay Changes - What Do You Want to See?

Quote:
Originally Posted by Millennium
Need you to be more specific than this.

"Real" and "Sim" football are terms too often thrown around with a different expectation from each person.

I want this thread to detail SPECIFIC gameplay changes, not general terms.

Sent from my Pixel XL using Operation Sports mobile app


1. Real physic
2. Adaptive AI
3. Real counters to everything like nickel blitz 2.

I gave three specifics to the changes I want in gameplay.

I'll add

4. Much better deep zone play from safeties.

5. Improved 4 man pass rush for elite pass rushers.

6. Different running styles of players and actually variation of player on field styles.

7. Much better QB play including running QB's taking off more and less of the QB's just throwing it away when under pressure.

8. CB's must be able to actually bump and force receivers toward coverage correctly.

9. Fix special teams kick off and punt return blocking.

10. More variation of QB's inaccuracies. More throws behind or under thrown.

11. The ability to throw the ball on the ground when a screen is blown up.

12. Weather should have more affect on gameplay.

13. Young players getting rattled like NCAA football used to do

14. WR splints need to be accurate according to real plays. This will help offense to force defense out of base defense.

I'll stop there. These are my top gameplay changes I would like to see


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Last edited by charter04; 04-08-2017 at 07:39 AM.
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