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Simftballcritic Impressions(Credit to johnnyg)

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Old 06-16-2017, 03:38 PM   #25
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by SageInfinite
People shouldn't bring up sales then. Sales have no place in a discussion on a forum like this.....
Agreed.

It shouldn't be brought up that sales have taken a hit since then or are strong since then, it tends to spiral down a rabbits hole from there.
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Old 06-16-2017, 03:46 PM   #26
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by NDAlum
Anything mentioned about CPU AI with regards to play calling? They fixing the Cover 1 debacle of '17? Or what about the constant 4 verts on 3rds?
It's off-topic for this thread....but I can tell you that it IS fixable for M17 (at least for offline CFM).
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Old 06-18-2017, 09:54 AM   #27
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by ODogg
I agree, but the inverse is also true.

If EA improves gameplay and makes it better it makes CFM automatically better.
I just wanted to give you props for using the the word 'inverse' with respect to a conditional statement correctly.

The inverse of "If P then Q" is "If not P then not Q." Well done.
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Old 06-18-2017, 09:59 AM   #28
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by JoshC1977
It's off-topic for this thread....but I can tell you that it IS fixable for M17 (at least for offline CFM).
How? Besides pretending you don't see press Cover 1?
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Old 06-18-2017, 01:13 PM   #29
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by ForUntoOblivionSoar∞
How? Besides pretending you don't see press Cover 1?
By adjusting the which gameplan drills you and CPU run each week. There is more info in the OP of my slider thread on my recommended setup for the game planning functionality.
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Old 06-19-2017, 05:14 AM   #30
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by JoshC1977
By adjusting the which gameplan drills you and CPU run each week. There is more info in the OP of my slider thread on my recommended setup for the game planning functionality.
Ah. Will look into your thread.
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Old 06-19-2017, 09:52 AM   #31
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Re: Simftballcritic Impressions(Credit to johnnyg)

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Originally Posted by TheBleedingRed21
A great playing game of football with less CFM features will keep me engaged much longer.

An okay playing game of football with more CFM features will keep me engaged a lot less.

While I want CFM to be as deep as it can be, I feel the new changes to gameplay alone will make me want to keep coming back for more.

It just sucks when you primarily care about Franchise modes and they are so far behind where they were in 2006 at this point. And they can talk all they want about how they aren't working on that because they want to improve gameplay but the real reason is the way Ultimate Team modes have exploded and given them an entirely new stream of revenue, so of course they pour more and more into that every year.
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Old 06-19-2017, 08:53 PM   #32
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Re: Simftballcritic Impressions(Credit to johnnyg)

I never could trust this guys impressions


Sorry
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