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Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Old 06-21-2017, 07:00 PM   #73
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Originally Posted by Toupal
Absolutely it could be worse. However that is just another excuse to accept mediocrity.

Oh, ok.



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Old 06-21-2017, 07:59 PM   #74
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Originally Posted by therealsmallville
Where's that popcorn gif...


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Where's the thumbs up icon? I don't see it anymore did they remove it?

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Old 06-21-2017, 08:47 PM   #75
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Originally Posted by michapop9
Not sure where your seeing the immaturity, just a good amount of people agreeing on their level of frustration with some IMHO common sense things.
Not sure where I'm seeing the immaturity?

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that we cant talk about in a madden forum because people get butt hurt by the truth. We know we cant upset the devs or we wont get free copies of madden and free trips to Tiburon.
That really contributes to discussion.
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Old 06-21-2017, 08:50 PM   #76
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Originally Posted by TDKing
Where's the thumbs up icon? I don't see it anymore did they remove it?

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It's a tapatalk bug, we still have it on the site.
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Old 06-22-2017, 03:07 AM   #77
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Originally Posted by DeuceDouglas
You won't see another interview from them if they did. Look up the Forbes interview with Madden's Executive Producer where the whole thing is him responding "not at this time." I doubt that guy will get another Q&A ever again. All of this stuff is "you scratch our backs, we scratch yours" PR, it's just the way it is. They get free trips to EA and exclusive content and interviews, Madden gets "community influencers" touting how great the game is. You start asking the tough questions and you lose your golden ticket. There's nothing wrong with it, just the way it is.
https://www.forbes.com/sites/brianma.../#6d263e863e02


BM: How about relocation and expansion in CFM?.

SG: Relocation of teams in CFM still exists as it has in year’s past. There is no expansion option at this time.

BM: In MUT, will we be able to customize uniforms and stadiums this year?

SG: No plans for customization at this time.

BM: Also, will the legends we unlock in MUT be accessible in CFM or Exhibition?

SG: Not at this time. Legends are exclusive to MUT.

BM: Describe what has been done to improve OL A.I.?

SG: I will save this for a more in-depth gameplay blog from the Rex and/or Clint. That said, suffice to say the team continues to improve blocking across the board.

BM: Let's talk draft classes in CFM. Can we edit, create and share them with the community?

SG: Not at this time.

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Old 06-22-2017, 03:44 AM   #78
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Originally Posted by mtmetcalfe
I think we need to look further down the road. What happens when it is learned and is a viable mechanic to use. Picture going into a playoff game and your opponent is using a third string quarterback and he's hitting on all his TP throws.
I just don't think EA will ever get it right in regards to getting QB's to play true to ratings

The best hope is that QB slider has bigger impact on accuracy to at least keep things close to SIM results

I believe anyone with good/great stick skills can easily make a guy like Ryan Fitzpatrick perform on the same level as Brady because stick skills override ratings PERIOD in Madden (Always has and Always will)
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Old 06-22-2017, 04:07 AM   #79
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

Im still trying to figure out why they still have not added custom camera angle options in the game, like every other sports game. It's the little things like this that have me scratching my head. It's crazy because no one on OS, twitter, or anywhere is asking about it.
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Old 06-23-2017, 12:10 PM   #80
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Re: Madden 18 Gameplay details Clint interview (Sports Gamers Online)

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Originally Posted by bcruise
Yeah, I figured Target Passing was going to take most of the QB ratings out of the equation. Seems like the perfect choice for the "Competitive" style.
Smdh. Why? According to Kyle Shanahan, renouned offensive master, accuracy is "putting the ball where you want it to go." But apparently inaccurate qbs don't have that problem with target passing...
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