Here is a breakdown of all the Coaching Adjustments you can do in Madden NFL 18 on both offense and defense. There are Pros and Cons to almost every adjustment so choose the right situations to use these. (source: Shopmaster)
OFFENSE
Ball Carrier –
Balanced – Ball Carrier runs based on normal gameplay settings
Conservative
Pro – Protects The Ball
Pro – Decrease Fumble Chances
Con – Decrease Break Tackles
Aggressive
Pro – Higher Chance of Triggering Broken Tackles
Con – Increase Fumble Changes
Blocking –
Balanced – Blocking based on normal gameplay settings
Conservative
Pro – Decrease Chance of Holding Penalty
Con – Holds Blocks Less for Run and Pass
Aggressive
Pro – Holds Blocks Longer
Con – Increases Chances of Holding Penalty
Deep Pass Catching –
Balanced – Deep Pass Catching based on normal gameplay settings
Conservative
Decrease Run After Catch Opportunities
Aggressive
Always Trigger AI RAC attempts
Increase RAC chances
Intermediate Pass Catching –
Balanced – Intermediate Pass Catching based on normal gameplay settings
Conservative
Pro – AI receivers will attempt a possession catch
Con – Decrease run after catch
Aggressive
Pro – AI receivers will attempt a RAC or Aggressive Catch
Con – Increase chance of ball being swatted
DEFENSE
Toggle Auto Flip Defensive Play Call (On/Off)
Ball in the Air Defense
Balanced – AI will play based on their ball in the air trait
Swat Ball – AI will attempt to swat in two man catch situations
Play Ball – AI will play the ball in two man catch animations
Play Receiver – AI will play the receiver in two man catch animations
Cornerback Matchups
Balanced – Matchup based on normal gameplay settings
By Overall – Highest Rated cornerback will matchup vs. highest rated receiver
By Speed – Fastest cornerback will matchup vs. fastest receiver
By Height – Tallest cornerback will matchup vs. tallest receiver
By Route Running – Highest rated man coverage cornerback will matchup vs. highest rated route runner
By Depth Chart – Matchup based on cornerback depth chart position vs. receiver overall rating
Option Defense
Balanced – Plays option based on normal gameplay settings
Conservative
Pro – QB Left Open on the Option
Con – Focused on Dive and Pitch
Aggressive
Pro – Focused on Dive and Pitch
Con – QB Left Open on the Option
Pass Rush
Balanced – Pass Rush plays based on normal gameplay settings
Conservative
Pro – Outside Rushers QB Contain
Pro – AI Defensive Lineman will look to swat
Con – No Jump Snaps
Con – More Time in the Pocket
Aggressive
Pro – AI Pass Rushers will attempt to Jump Snap
Con – Higher Chance of Offsides Penalty vs. hard count
Strip Ball
Balanced – Strip Ball based on normal gameplay settings
Conservative
Pro – Lower Break Tackles
Con – AI will not attempt to strip ball
Aggressive
Pro – Higher Chance for AI to attempt a strip for a higher fumble chance
Con – Higher chance of broken tackle and facemask penalty
Tackling
Balanced – Tackling based on normal gameplay settings
Conservative
Pro – AI Defenders will tackle conservative
Con – Increase chances of allowing yards after contact
Aggressive
Pro – AI Defenders will attempt Hitstick tackles for higher fumble chances
Con – Higher chances of missed tackles
Don't know if these settings can be set for each AI coach in Franchise or not.
OFFENSE
Ball Carrier –
Balanced – Ball Carrier runs based on normal gameplay settings
Conservative
Pro – Protects The Ball
Pro – Decrease Fumble Chances
Con – Decrease Break Tackles
Aggressive
Pro – Higher Chance of Triggering Broken Tackles
Con – Increase Fumble Changes
Blocking –
Balanced – Blocking based on normal gameplay settings
Conservative
Pro – Decrease Chance of Holding Penalty
Con – Holds Blocks Less for Run and Pass
Aggressive
Pro – Holds Blocks Longer
Con – Increases Chances of Holding Penalty
Deep Pass Catching –
Balanced – Deep Pass Catching based on normal gameplay settings
Conservative
Decrease Run After Catch Opportunities
Aggressive
Always Trigger AI RAC attempts
Increase RAC chances
Intermediate Pass Catching –
Balanced – Intermediate Pass Catching based on normal gameplay settings
Conservative
Pro – AI receivers will attempt a possession catch
Con – Decrease run after catch
Aggressive
Pro – AI receivers will attempt a RAC or Aggressive Catch
Con – Increase chance of ball being swatted
DEFENSE
Toggle Auto Flip Defensive Play Call (On/Off)
Ball in the Air Defense
Balanced – AI will play based on their ball in the air trait
Swat Ball – AI will attempt to swat in two man catch situations
Play Ball – AI will play the ball in two man catch animations
Play Receiver – AI will play the receiver in two man catch animations
Cornerback Matchups
Balanced – Matchup based on normal gameplay settings
By Overall – Highest Rated cornerback will matchup vs. highest rated receiver
By Speed – Fastest cornerback will matchup vs. fastest receiver
By Height – Tallest cornerback will matchup vs. tallest receiver
By Route Running – Highest rated man coverage cornerback will matchup vs. highest rated route runner
By Depth Chart – Matchup based on cornerback depth chart position vs. receiver overall rating
Option Defense
Balanced – Plays option based on normal gameplay settings
Conservative
Pro – QB Left Open on the Option
Con – Focused on Dive and Pitch
Aggressive
Pro – Focused on Dive and Pitch
Con – QB Left Open on the Option
Pass Rush
Balanced – Pass Rush plays based on normal gameplay settings
Conservative
Pro – Outside Rushers QB Contain
Pro – AI Defensive Lineman will look to swat
Con – No Jump Snaps
Con – More Time in the Pocket
Aggressive
Pro – AI Pass Rushers will attempt to Jump Snap
Con – Higher Chance of Offsides Penalty vs. hard count
Strip Ball
Balanced – Strip Ball based on normal gameplay settings
Conservative
Pro – Lower Break Tackles
Con – AI will not attempt to strip ball
Aggressive
Pro – Higher Chance for AI to attempt a strip for a higher fumble chance
Con – Higher chance of broken tackle and facemask penalty
Tackling
Balanced – Tackling based on normal gameplay settings
Conservative
Pro – AI Defenders will tackle conservative
Con – Increase chances of allowing yards after contact
Aggressive
Pro – AI Defenders will attempt Hitstick tackles for higher fumble chances
Con – Higher chances of missed tackles
Don't know if these settings can be set for each AI coach in Franchise or not.
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