|
Quote: |
|
|
|
|
Originally Posted by War24 |
|
|
|
|
|
|
|
|
Really, this is a bigger issue then zone defenses being/not being broken. Now it's a matter of trust. EA has these game changers fly out a try the game out and it was getting great reviews; then they go back and now the game is playing different. Now it looks like you played the guys you flew out and supported your game to the fans on social media and your lifelong fans.
Let's say now, that EA reports patching zones if needed, it can be taken out again later and we're stuck with the game. After you make a purchase they already make their money and now we're the ones getting screwed. Patches/tuners whichever one you want allow for too much room for error and mediocrity at times. The wifey works for a major software company and patches/updates are used to correct glitches or errors that made it past beta testers and hackers somehow before release. Glaring issues with defense which is 50% of sports is just ridiculous.
I'm not blaming Rex or anyone else in particular, but sometimes it seems marketing just wants to make these dumb-downed games for Johnny Casual. What happened to learning, practicing, and becoming skilled in something; like everything else we do in life. Guess, we're at point in time where working hard and earning s*** doesn't matter anymore (From beast mode to Durant mode). EA, I don't question your work ethic, but have some pride about what you put out man!
No trust, no bucks. Plain and simple.
|
|
|
|
|
|
IMO there's one other factor which needs to be considered and I guess this is what Rex and EA are thinking of... the 30 or so folks (Gamechangers) who were flown to play the game are elite Madden players, i.e. I would wager they should be in the top 2000 or thereabouts out of 4-6 million Madden gamers out there. In nutshell these guys are 99.99 percentile or thereabouts and they are more likely than not to find things easy compared to your average madden gamer.
I think EA Gamechanger program should have a good mix of users across the spectrum - from madden gurus/elites to casual gamers... maybe they should have say 6-8 folks selected from OS, have a few guys who are top ranked madden players and/or have YT channels and a few random madden gamers to get more "realistic" feedback. This approach would also help EA tweak various modes (Arcade, Simulation, Competitive) and get appropriate feedback for each mode instead of bundling/jumbling everything into one.