*edit*
The answer is yes, the Wind is still broken.
*original post*
For years Madden has had an issue with the wind in CFM mode. It's well documented in every bug thread and numerous others that in Madden '17 (and 16, and 15 and 25), in outdoor CFM games, the wind is ridiculously over-powered, blows endzone to endzone in every stadium, and affects the ball way more than it should.
The result in Madden 17 was that you could easily kick 65-yard field goals in one quarter, but then not kick 45-yard fgs in the next quarter. Or, the you'd easily boom 70+ yard punts and outkick your coverage in one quarter, and then barely get off a 30-yard punt in the next. Or, every kickoff booms out of the endzone in one direction, but falls short of the 10 yard line against the wind.
So some of the first CFM clips on YouTube seem to be coming in and this is the first thing I looked for, because it's such an obvious bug, it should be so easy to fix (just turn off the wind altogether, I'd rather have no wind than every game being a hurricane, or give an option to turn it off... It's not a bug in Play Now, Online vs, MUT, Draft Champions, or any other mode, only in CFM).
It's only one game, but it doesn't look positive:
The user doesn't start the video until after the kick meter is off the screen, but his kick only goes to the 8 yard line to start the game:

Followed up by a CPU punt from their own 13 yard line:

Which travels almost 80 yards in the air to the opposing teams 9 yard line and out punts his coverage:

Followed up in the same quarter by a 56 yard FG attempt which has plenty of leg but is off to the right:

This is then followed up by a kickoff that can only get to the 10 yard line once Batlimore is kicking into the wind:

Then finally we have Baltimore kicking off to start the 2nd half. Despite Baltimore's kicker not being able to get the ball to the 10 yard line on their previous kickoff, going into the wind the same kicker is now booming the kick through the endzone. This is the most damning evidence probably. Kicking against the wind at the start of Q2 and kicking with the wind at the start of Q3. Difference of 20 yards, same kicker.

An earlier is then followed up by the user having to punt from his opponent's 38 yard line even though the CPU attempted a FG from the 39 yard line in the previous quarter. Clearly, the wind was too strong to kick into to attempt a 55 yarder. The person recording the video has skipped every instance of the kicking meter appearing so far.

Now, this is just one video, but this bug has been present in Madden in every game for multiple years. It's been reported and complained about and it's ruined the special teams play and field position in the game for several years. Maybe this video is just an anomaly and this Pit @ BAL game is actually in a historic hurricane.......... But I doubt it.
So, you might think, Does this bug really matter, it's just the wind?, but yes, it does matter because it changed every game. If you had the wind in the 4th quarter, especially on game deciding drives, you knew that you only had to get to about the ~40 yard line to have a very makeable field goal, even getting to the 50 yard line made it possible to get a FG. It would make it so that the field position game, one of the most important swings in football, doesn't exist, because if you have the wind, even if you're backed up to your own 1-yard-line, you could punt 70 or 80 yards, and if you angle it right, you could punt nearly the entire field, so that hard fought field position game ultimately does matter. Likewise, on the flipside, if you're going into the wind, then even getting the ball out to your 30 or 40 yard line doesn't matter because your punt is only going to go ~30 or 35 yards in the air.
Beyond that this bug affects every game in CFM, it's just simply unrealistic. It sucks to have hurricane force winds in every game that ruins the field position battle, but it also sucks to have wind blowing endzone-to-endzone in every game... Which doesn't make any sense, as if NFL stadiums are always built so that the wind blows down the field. It doesn't. Wind may blow endzone to endzone, but not in every stadium and in every game.
This bug should have been patched years ago, but it's so disappointing to see it appear again after it was talked about so much last year. Again, only one video, but when it's been a bug in CFM for years, seeing it in the first CFM outdoor video is pretty good evidence that it's still in the game.
The answer is yes, the Wind is still broken.
*original post*
For years Madden has had an issue with the wind in CFM mode. It's well documented in every bug thread and numerous others that in Madden '17 (and 16, and 15 and 25), in outdoor CFM games, the wind is ridiculously over-powered, blows endzone to endzone in every stadium, and affects the ball way more than it should.
The result in Madden 17 was that you could easily kick 65-yard field goals in one quarter, but then not kick 45-yard fgs in the next quarter. Or, the you'd easily boom 70+ yard punts and outkick your coverage in one quarter, and then barely get off a 30-yard punt in the next. Or, every kickoff booms out of the endzone in one direction, but falls short of the 10 yard line against the wind.
So some of the first CFM clips on YouTube seem to be coming in and this is the first thing I looked for, because it's such an obvious bug, it should be so easy to fix (just turn off the wind altogether, I'd rather have no wind than every game being a hurricane, or give an option to turn it off... It's not a bug in Play Now, Online vs, MUT, Draft Champions, or any other mode, only in CFM).
It's only one game, but it doesn't look positive:
The user doesn't start the video until after the kick meter is off the screen, but his kick only goes to the 8 yard line to start the game:

Followed up by a CPU punt from their own 13 yard line:

Which travels almost 80 yards in the air to the opposing teams 9 yard line and out punts his coverage:

Followed up in the same quarter by a 56 yard FG attempt which has plenty of leg but is off to the right:

This is then followed up by a kickoff that can only get to the 10 yard line once Batlimore is kicking into the wind:

Then finally we have Baltimore kicking off to start the 2nd half. Despite Baltimore's kicker not being able to get the ball to the 10 yard line on their previous kickoff, going into the wind the same kicker is now booming the kick through the endzone. This is the most damning evidence probably. Kicking against the wind at the start of Q2 and kicking with the wind at the start of Q3. Difference of 20 yards, same kicker.

An earlier is then followed up by the user having to punt from his opponent's 38 yard line even though the CPU attempted a FG from the 39 yard line in the previous quarter. Clearly, the wind was too strong to kick into to attempt a 55 yarder. The person recording the video has skipped every instance of the kicking meter appearing so far.

Now, this is just one video, but this bug has been present in Madden in every game for multiple years. It's been reported and complained about and it's ruined the special teams play and field position in the game for several years. Maybe this video is just an anomaly and this Pit @ BAL game is actually in a historic hurricane.......... But I doubt it.
So, you might think, Does this bug really matter, it's just the wind?, but yes, it does matter because it changed every game. If you had the wind in the 4th quarter, especially on game deciding drives, you knew that you only had to get to about the ~40 yard line to have a very makeable field goal, even getting to the 50 yard line made it possible to get a FG. It would make it so that the field position game, one of the most important swings in football, doesn't exist, because if you have the wind, even if you're backed up to your own 1-yard-line, you could punt 70 or 80 yards, and if you angle it right, you could punt nearly the entire field, so that hard fought field position game ultimately does matter. Likewise, on the flipside, if you're going into the wind, then even getting the ball out to your 30 or 40 yard line doesn't matter because your punt is only going to go ~30 or 35 yards in the air.
Beyond that this bug affects every game in CFM, it's just simply unrealistic. It sucks to have hurricane force winds in every game that ruins the field position battle, but it also sucks to have wind blowing endzone-to-endzone in every game... Which doesn't make any sense, as if NFL stadiums are always built so that the wind blows down the field. It doesn't. Wind may blow endzone to endzone, but not in every stadium and in every game.
This bug should have been patched years ago, but it's so disappointing to see it appear again after it was talked about so much last year. Again, only one video, but when it's been a bug in CFM for years, seeing it in the first CFM outdoor video is pretty good evidence that it's still in the game.
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