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Madden NFL 18's Longshot Proves to Be a Real Touchdown

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Old 08-23-2017, 03:29 PM   #33
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

So I played and got to 21%. It was boring and just will not end. The best part is when he competes against Jared Loernzen. Or maybe his look a like. Long and boring equals a lot of wasted space and time.
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Old 08-23-2017, 04:26 PM   #34
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

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Originally Posted by bucky60
Well, we have this year to back it up. Longshot seems important enough that it got 3-4 years worth of development while Madden franchise seems unimportant enough to send the developers to NBA Live.
Longshot has been in development for 3-4 years? Where did you read that at?

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Originally Posted by bucky60
NBA Live isn't a new project.
I fail to see the relevancy of this post. Who was even talking about NBA Live?
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Old 08-23-2017, 04:46 PM   #35
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

i think the concept is ok but dont sell it as a mode. its a graphics version of the old text based adventures. the story seems too linear. i hate the fact you have to be a qb, that you had issues etc too cliche and frankly a 3 yr old could have written it.
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Old 08-23-2017, 05:04 PM   #36
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

Quote:
Originally Posted by ODogg
Longshot has been in development for 3-4 years? Where did you read that at?
I believe I saw that on OS as a quote from one of the devs.

Quote:
Originally Posted by ODogg
I fail to see the relevancy of this post. Who was even talking about NBA Live?
The guys post that you responded to, I believe he mentioned resources went to Longshot and live (upset that those resources were taken away from Madden Franchise). You responded with - that's what happens with new projects, or something like that.

Seemed relevant to me.

EDIT: Top of page 3 (I have the default posts per page).

Last edited by bucky60; 08-23-2017 at 05:08 PM.
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Old 08-23-2017, 05:28 PM   #37
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

Quote:
Originally Posted by bucky60
I believe I saw that on OS as a quote from one of the devs.



The guys post that you responded to, I believe he mentioned resources went to Longshot and live (upset that those resources were taken away from Madden Franchise). You responded with - that's what happens with new projects, or something like that.

Seemed relevant to me.

EDIT: Top of page 3 (I have the default posts per page).
The point I made originally was that in the first year of a new project sometimes a company needs to pull people off of a current project to accommodate the new project. Those resources are usually replaced going forward.

I'm not sure if Longshots been in development for years or just this year and I know NBA Live isn't a new IP but my point still remains, that when a company needs immediate resources they will pull people to accommodate the immediate need.

Again, those resources are usually (unless the company is doing poorly financially which in EA's case I doubt is an issue) going forward.

In other words, Longshot is not going to be a year in and year out hindrance to other areas of the game such as CFM, all we know is that this year it was.
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Old 08-23-2017, 05:28 PM   #38
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

I like the story, but why every single character in a sports game story mode got a dead dad?

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Old 08-23-2017, 05:38 PM   #39
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

Quote:
Originally Posted by ODogg
I'm not sure if Longshots been in development for years or just this year and I know NBA Live isn't a new IP but my point still remains, that when a company needs immediate resources they will pull people to accommodate the immediate need.
If you need to pull resources for things you know about in advance, like NBA Live, then your resource management may need some work.
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Old 08-23-2017, 05:50 PM   #40
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Re: Madden NFL 18's Longshot Proves to Be a Real Touchdown

Quote:
Originally Posted by bucky60
If you need to pull resources for things you know about in advance, like NBA Live, then your resource management may need some work.
EA does have poor management from what I've read. That's not surprising.
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