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Originally Posted by adembroski |
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No. Rip or arm under would be the most common. Bullrushes are great in HS, where there's a huge difference between the great and the average, but in the NFL, there's a select few with the right combination of technique, size, and strength to pull it off consistently. Still, I agree that it's a pretty glaring omission.
I really hope they implement a solid risk/reward system in pass rush in M19, where you can choose a specific technique, not just power or finesse move. Bull rush, for instance, would usually fail, but when it succeeds it will drive the lineman back into the QB even if you can't outright beat him.
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They need to detach the O and D line as well. We need stunts and line calls. Not to mention, the line is still too binary. It's a bit better now that they've added some engaged movement, but it still has a long way to go. I guess I just don't understand why the most fundamental aspect of football can be implemented so poorly.
While we're at it, the player movement and animation quality in Madden is still atrocious. Their implementation of all of the players on hidden tracks really makes it a mess. You still see the players "clicking into place" on WR/DB deep balls and sideline catches. None of the movement feels smooth and organic. It's better than it was, but that's not saying much. I just want to be able to throw away my APF2k8 disc. Every time I pop that in, the movement is so smooth and organic feeling. The forced animations in Madden are clunky and feel scripted. The physics still need a lot of work too. The dead body tackles really kill the immersion and look terribly unrealistic. I was never a fan of having a RTP engine in a football game. Backbreaker did the best with it, but in Madden, it just looks silly and comical. Even after plays, the players bump into each other, fall over, etc. It's pretty bad. I'd like to believe they have the ability there to really fix this stuff and make a better moving product. Ok, I lied a bit there, I actually don't believe that at all. Just my opinion, but honestly, these are all of the things that would really make the game far more of an enjoyable simulation.