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Poor pass defense tied to QB awareness?

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Old 09-03-2017, 11:41 AM   #9
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Re: Poor pass defense tied to QB awareness?

So in essence if I edit every qbs awareness to 50 the defense would play more true to their ratings?

The problem with madden for a long time has been too many rating effect too many other things.
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Old 09-03-2017, 12:01 PM   #10
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Re: Poor pass defense tied to QB awareness?

Quote:
Originally Posted by SolidSquid
So in essence if I edit every qbs awareness to 50 the defense would play more true to their ratings?

The problem with madden for a long time has been too many rating effect too many other things.
Possibly, but I feel like you'd be improving the defense at the expense of QB play
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Old 09-03-2017, 12:03 PM   #11
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Re: Poor pass defense tied to QB awareness?

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Originally Posted by Black Bruce Wayne
This needs to be changed if so. There has to be a better way to implement this. Or different way

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Like I said, the effect was easier to control when there was a defensive awareness slider...simply returning that would (seemingly) be relatively simple and effective...

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Originally Posted by gcoons22
Is it possible to edit HUM Qb awareness? Dumb question but I've never tried.


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Yup, I did this last year...

I was using Cody Kessler and would dial back his AWR a couple / few points before each season, so his progression was present, but slower / minimal...

I'd start him around 60 and cap yearly progression at around 3, so it would take 5 seasons to get to 75...

Once they got into the mid to high 70's the game got pretty easy for me, so...

Quote:
Originally Posted by SolidSquid
So in essence if I edit every qbs awareness to 50 the defense would play more true to their ratings?

The problem with madden for a long time has been too many rating effect too many other things.
Good in theory, but I've never tried that myself and am not aware of any tests of that nature being run on the forum...

If you give that a shot, let us know how it played out...
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Old 09-03-2017, 12:04 PM   #12
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Re: Poor pass defense tied to QB awareness?

I don't know if the developers ever confirmed it, but I always believed this to be the case. I don't know the mechanics of it, but receivers get open more the better the QB is.

It is not too dissimilar from the way route running works. That attribute doesn't affect the WR in any way, what it does is affect the DB. It makes the DB react slower and get fooled.
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Old 09-03-2017, 12:08 PM   #13
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Re: Poor pass defense tied to QB awareness?

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Originally Posted by reyes the roof
Possibly, but I feel like you'd be improving the defense at the expense of QB play
Now that I think about it, it would also have an effect on run defense...

So, although that would really tighten up the pass defense, it would likely make the run defense unrealistically OP, in the process...
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Old 09-03-2017, 12:13 PM   #14
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Re: Poor pass defense tied to QB awareness?

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Originally Posted by ggsimmonds
I don't know if the developers ever confirmed it, but I always believed this to be the case. I don't know the mechanics of it, but receivers get open more the better the QB is.

It is not too dissimilar from the way route running works. That attribute doesn't affect the WR in any way, what it does is affect the DB. It makes the DB react slower and get fooled.
Could be a result of "unintended consequence", so who knows...

Anyway:

Good point on the WR thing...

It also has an effect on HBs...

The higher the AWR, the bigger the hole / the longer it stays open / the slower the defense reacts...

Regardless if you're USER or playing defense versus CPU...
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Old 09-03-2017, 12:16 PM   #15
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Re: Poor pass defense tied to QB awareness?

have not seen this...kizer threw for over 400 yards on me...at 55% with 1 td and 4 ints in my franchise game against the browns with my sliders....

i don't think it's a thing


then again...i use my sliders on pro to reduce the madden BS put in at higher difficulty levels...so maybe that's why

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Old 09-03-2017, 12:22 PM   #16
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Re: Poor pass defense tied to QB awareness?

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Originally Posted by schnaidt1
have not seen this...kizer threw for over 400 yards on me...at 55% with 1 td and 4 ints in my franchise game against the browns with my sliders....

i don't think it's a thing

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I can only say with confidence that it affects the user, I haven't noticed whether it affects the AI team.

I noticed that whenever my starting QB got injured and was replaced by my backup, route that were creating separation were no longer doing so, and defenders were jumping routes.
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