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Originally Posted by schnaidt1 |
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have not seen this...kizer threw for over 400 yards on me...at 55% with 1 td and 4 ints in my franchise game against the browns with my sliders....
i don't think it's a thing
then again...i use my sliders on pro to reduce the madden BS put in at higher difficulty levels...so maybe that's why
Sent from my VS987 using Operation Sports mobile app
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I'm talking about AP Default (or thereabouts)...
Once you start raising or dropping levels and / or sliders the algorithm has to do a lot of "extra calculation" and "your milage may vary"...
For instance, it's been confirmed by a former EA employee and long time forum member (adembrowski) that both Pro and AM are deliberately coded to include a "rubberband AI" to benefit the USER in the former and the CPU in the latter...
Although your Kizer experience is counter intuitive to that, it still is likely a byproduct of "there's a whole lot going on" in your set...
In your version one, the CPU ACC is at 100, which is going to make them not just accurate but brilliant...
The ACC slider has WAY more AWR tied to it, than ACC...
And in your version two (with QB ACC at 50) your pass reaction is so low that it's going to benefit the CPU QB...
Despite the jacked PCV...
There's no way to isolate the effects of AWR in those scenarios, IMHO...
Lastly, there's "universal tilt" on Pro and AM...
50 / 50 plays more like 45 / 55 on AM and more like 55 / 45 on Pro...or thereabouts...
If you recall, the interface on those levels used to be 25 / 75 on AM and 75 / 25 on Pro in the PS2 era...
When you toggled the difficulty the sliders changed to those wide ranges automatically...
Since then, new code has been layered over old code, so some of that is likely still in the mix...