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Old 09-11-2017, 08:53 PM   #9
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Re: Problems rushing!

If anything I think it's easier to run this year than it's ever been but here are some tips that could help you:

1. If you don't already know, learn what the running plays and general terms actually mean so you have some understanding of what type of play it is and what the lineman are supposed to do on that play.

2. Don't try to just run outside every time. There are specific runs designed to be run outside use those when you want to because those will give you an extra tight end, a WR in motion or a pulling guard to block for you.

3. Before the snap look at the play art and see which gap the play is supposed to go to.

4. Immediately after the snap look for a running lane. It's not too unfamiliar with reading QB progressions after the snap you just have less time. Shoot for the gap the play is designed to go to, if it is jammed then you can try the next gap. But most of the time if you stick to the correct gap you can get positive yardage.

5. Don't immediately use the sprint button when the ball is snapped. I always wait till I am past the line of scrimmage before turning on the jets.

6. Learn how to effectively use the juke, stiff arm and spin moves. Free practice is an excellent place to practice this.

7. Choose running plays that fit your offensive makeup.
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Old 09-11-2017, 09:30 PM   #10
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Re: Problems rushing!

As some have said don't use sprint right away, I also don't even start moving the LS until 2 seconds after the RB gets the ball. This allows time for blocks to actually set up before you decide what hole your gonna explode through
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Old 09-11-2017, 09:54 PM   #11
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Re: Problems rushing!

I play with the Broncos and average 120+ yards a game on the ground. I play all pro with user run block at 45.

You honestly just have to watch for the holes and hit it. I also find it easier to run with one-cut backs versus any other type.
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Old 09-11-2017, 10:39 PM   #12
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Re: Problems rushing!

Block shedding hasn't increased dramatically since the patch. If you put it on cpu v cpu you'll see the cpu can't run against themselves.
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Old 09-12-2017, 12:00 PM   #13
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Re: Problems rushing!

I agree with the OP. Far too often my o-line gets blown up and either completely miss defenders when they go to block them or get knocked on their backs by the time I am getting the ball handed off. This was occurring with a line that had no one rated lower than 88 overall with run blocking no lower than 90 for any of them. Especially in goalline situations. No amount of block reading or avoiding sprint button can be done in those situations and it happens far too often. Even against low rated defenders it happens.

I'm playing online CFM on All-Pro with default sliders.
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Old 09-12-2017, 07:16 PM   #14
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Re: Problems rushing!

Goal line runs are suicide. The only one that works for me RARELY is a goal line toss. This needs to be fixed.

Run game in general is good. All previous advice in thread is spot on.

FB and lead blockers often leave you hung out to dry on perfectly set up plays.

Your CPU OL blocks best in single back dive or zone plays. Shotgun runs work well too.

Remember: don't hit the kill-me-now button, and don't use a FB.


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Old 09-12-2017, 09:19 PM   #15
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Re: Problems rushing!

Quote:
Originally Posted by 335TDC
Goal line runs are suicide. The only one that works for me RARELY is a goal line toss. This needs to be fixed.

Run game in general is good. All previous advice in thread is spot on.

FB and lead blockers often leave you hung out to dry on perfectly set up plays.

Your CPU OL blocks best in single back dive or zone plays. Shotgun runs work well too.

Remember: don't hit the kill-me-now button, and don't use a FB.


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With a fullback, you need one with a very high run block or he will be destroyed on every play. My drafted FB with an 81 RB has some success in picking up LB's especially on runs outside.
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Old 09-13-2017, 09:57 AM   #16
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Re: Problems rushing!

I found that waiting a second after the QB passes the ball to HB allows the D line to set the lanes before working my way through without using sprint. Once your pass the line of offence, hit the gas while using either juke or spin move. I find most of the time I get around 6/7 yards per gain on All Pro.
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