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New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Old 12-14-2017, 10:45 PM   #97
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

Quote:
Originally Posted by CM Hooe
You're quite welcome, I'm happy to share.

It's an unfortunate fact of life in video game development in general that there will be bugs. There's simply not enough time (in a AAA game's case; the budgets and release dates are often strongly fixed) or money (in an indie game's case, indie studios are often operating with razor-thin margins) to fix every single bug before release.

The worst bugs which ever exist in a game the end user will never see because those bugs were identified internally, sorted according to severity, and fixed in priority order prior to release (or in a day-zero patch). That's the purpose of QA, and that's what so many people fail to appreciate when they angrily criticize a video game company's QA department.
Thing is this has nothing to do with bugs at release right now, the game has been out for months and we are still dealing with issues that they finally fix only to cause an issue elsewhere. Every sports game I play has patches but those sports games better replicate the sport they are attempting to then Madden has in ages so maybe they get the benefit of the doubt more often meanwhile Madden releases patches that then cause issues somewhere else in the game that they then have to try and fix and its rinse and repeat until EA moves on completely.

That tweet that was mentioned earlier about Clint not even knowing what some of the code does pertaining to coverage is a prime example of how badly they need to rebuild the game from scratch. Until they do that we will constantly have issues with the game compounded by unintended results from patches along the way imo.
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Old 12-15-2017, 12:00 AM   #98
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by The Chef
Thing is this has nothing to do with bugs at release right now, the game has been out for months and we are still dealing with issues that they finally fix only to cause an issue elsewhere. Every sports game I play has patches but those sports games better replicate the sport they are attempting to then Madden has in ages so maybe they get the benefit of the doubt more often meanwhile Madden releases patches that then cause issues somewhere else in the game that they then have to try and fix and its rinse and repeat until EA moves on completely.
well i'm not defending madden's patching but other sports are nowhere near as complicated as football.
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Old 12-15-2017, 12:16 AM   #99
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

This is crazy how slow players with the ball are running now.... How Sway!!!
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Old 12-15-2017, 12:21 AM   #100
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by Shogunreaper
well i'm not defending madden's patching but other sports are nowhere near as complicated as football.
Yes, more complicated.
So, we can compare apples to apples if we compare NBA Live vs 2k. Not going to compare here obviously, but you get the point.

NFL should let 2k make an NFL game, then we would start to see some real changes. I can imagine seeing signature moves and the list could go on and on.
Reality is, Madden is what it is (the lone ranger) and as long as the profits are rising they will keeping rinsing and repeating.
It's not easy making a football game, but Madden has shown it's possible, but not perfect. .
as others have said, all games have bugs pre, post, and any other patch in between.
I'm still going to wait for a fix before I download this patch.

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Old 12-15-2017, 12:36 AM   #101
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

Are the running issues just for KR and PR? I'm not seeing issues on the CPU RB side. Just wanted to make sure.
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Old 12-15-2017, 03:46 AM   #102
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by Matt10
Are the running issues just for KR and PR? I'm not seeing issues on the CPU RB side. Just wanted to make sure.
It's all positions (but dependent on their brace for hits trait, thus it doesn't affect all ball carriers). Here's a pretty easy way to see it - there are four parts to it and I'd recommend doing them all.

Go into open practice mode with the Giants on offense and Eagles on defense. Choose an I formation HB toss play for the offense and a field goal block for the defense (I know, I know, but the point is to let the CPU have a breakaway run and this is probably the best way to do it).

1. The Giants HB Orleans Darkwa is a "brace for all hits" trait player, and is one of the many players (especially HB's and returners) subject to this bug. Switch to the Eagles defense, control the one player you can on the side of the run and just purposely try to rush inside and away from Darkwa. Once he gets in space you'll see that he never really gets going - he will gain yards but there's no acceleration, and even the running animation looks off. He will inevitably get caught from behind, or manage to juke out defenders to score a TD. He will never break away due to speed.

2. Switch to the Giants offense and control Darkwa yourself in the same situation and observe the difference - and don't sprint, Darkwa's natural acceleration will be all you'll need. It will really jump out at you here how different it looks and feels.

3. Flip teams so that the Eagles are now on offense, and switch your control to the Giants defense. Set up the same play situation and run it. Ajayi, the Eagles HB, is by default a "brace for medium hits" player and thus is not subject to this bug. He will not be as fast as your Darkwa, but the running speed will match the animation. It's how the game is supposed to look when a player like that is running.

4. Switch your control to the Eagles, repeat. This time, you shouldn't see much difference in how your run looked vs. the CPU's. That's because the bug isn't happening for Ajayi (because of his trait).

Clint's info really helped clear up this mess. I don't think any of us could have made the connection between these otherwise. But it really falls into place when you break it down like this.

Last edited by bcruise; 12-15-2017 at 03:53 AM.
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Old 12-15-2017, 08:02 AM   #103
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

So is the current editing fix to change out of Brace for all hits to any other value but that one??

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Old 12-15-2017, 09:43 AM   #104
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

Iím using an older roster from release day and Iím just not getting it.

Their roster updates donít mesh with CFM, which is what I play.
- do yourself a favor and Sim 10+ yrs and start your CFM from there.

Now if they donít find the actual source, expect some sort of SPD Boost done as a quick fix.

Has there been ďanyĒ Tuners released for the Sim Play Style since they marketed this ability.
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