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New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Old 12-18-2017, 03:15 PM   #169
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by nickaepi
I'm pretty sure as soon as whoever you are controlling gets close enough to a defender, the "brace for hit" kicks in and that causes the slow down glitch. User VS user still has 10 cpu controlled players at all times, no?

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No from at least my observation it only takes place with CPU players..I have never had it happen to a Human Player..I could be wrong though!!!
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Old 12-18-2017, 03:20 PM   #170
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by edaddy
No from at least my observation it only takes place with CPU players..I have never had it happen to a Human Player..I could be wrong though!!!
I dunno. I'm probably confusing myself at this point with another issue. Games fked right now. That's all I know. Call me when it's fixed please.


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Old 12-18-2017, 03:26 PM   #171
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by nickaepi
I dunno. I'm probably confusing myself at this point with another issue. Games fked right now. That's all I know. Call me when it's fixed please.


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I hear ya my man!!!
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Old 12-18-2017, 04:29 PM   #172
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by callmetaternuts
But competitive guys are playing User vs. User mostly so they won't see it. The Madden Challenge is User vs User. I'm 99% sure it only affects players controlled by CPU.
Iím thinking the bug testers at EA only play User vs User too, thatís probably why no one noticed this glitch.

I think thatís why the sky punt glitch from last year made it through QA too, because it affects CPU punters and not human controlled punters, so no one noticed.

They really need to start testing this game (and patches) in ALL game modes, at all difficulties, with min and max quarter length, and both offline and online CFMís.

If they just did that... we wouldnít have sky punts, disappearing players in the 4th from fatigue, statue QBís, or slow kick returners. All of those glitches were created by patches.

Iím convinced they only test User vs User with no accel clock @ 9 or less minute quarters.

Until they get serious about their QA process, they will continue to churn out patches with glaring errors.
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Old 12-18-2017, 05:44 PM   #173
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

I'm going to try playing tonight. I think.

What am I to expect, the cpu running game nullified? And punt returns?


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Old 12-18-2017, 06:18 PM   #174
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by IcedCoffee1983
I’m thinking the bug testers at EA only play User vs User too, that’s probably why no one noticed this glitch.
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I’m convinced they only test User vs User with no accel clock @ 9 or less minute quarters.
At the absolute minimum, MUT daily / weekly challenges and Play Now Live games are single player affairs, and those get tested before they are made live in the game as to ensure the rewards are delivered to users who win those challenges.

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I think that’s why the sky punt glitch from last year made it through QA too, because it affects CPU punters and not human controlled punters, so no one noticed.
More likely it's because that bug in particular didn't cause a crash or any in-game instability, so it was flagged as a non-blocking and low-priority bug (i.e. it isn't a showstopper which should halt the release of the update), therefore it was reasonable to schedule work to fix that bug for later.

There are always perfectly reasonable explanations which are more likely than "EA is lazy" once you understand and appreciate the process of making a video game. There is a method to the madness, as it were.

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Until they get serious about their QA process
I've been over this before but I'll say it again: y'all seriously don't give the people working QA departments enough credit. QA people are some of the hardest-working and most dedicated people in the industry, despite having some of the most brutal and thankless work thrust upon them.

EA and other AAAs are all serious about their QA process. That said, QA doesn't magically fix everything, particularly in a live service product with routine releases with hard deadlines which can't move. Stuff breaks. It sucks, but it's a fact of life. Humans aren't perfect. Let's be understanding here.
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Old 12-18-2017, 07:17 PM   #175
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by CM Hooe
At the absolute minimum, MUT daily / weekly challenges and Play Now Live games are single player affairs, and those get tested before they are made live in the game as to ensure the rewards are delivered to users who win those challenges.



More likely it's because that bug in particular didn't cause a crash or any in-game instability, so it was flagged as a non-blocking and low-priority bug (i.e. it isn't a showstopper which should halt the release of the update), therefore it was reasonable to schedule work to fix that bug for later.

There are always perfectly reasonable explanations which are more likely than "EA is lazy" once you understand and appreciate the process of making a video game. There is a method to the madness, as it were.



I've been over this before but I'll say it again: y'all seriously don't give the people working QA departments enough credit. QA people are some of the hardest-working and most dedicated people in the industry, despite having some of the most brutal and thankless work thrust upon them.

EA and other AAAs are all serious about their QA process. That said, QA doesn't magically fix everything, particularly in a live service product with routine releases with hard deadlines which can't move. Stuff breaks. It sucks, but it's a fact of life. Humans aren't perfect. Let's be understanding here.


I really appreciate the insight and behind the curtain perspective you offer. I honestly have learned a lot by reading your posts. Everything in your post is perfectly logical. However, it’s also understandable that consumers patience and understanding run thin when a product has persistent problems. Although I rarely agree with the approach consumers use to voice their frustration over this product’s persistent issues, I can certainly understand and appreciate their frustration. I believe the developer’s of Madden do as well.


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Old 12-18-2017, 09:51 PM   #176
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Re: New Madden NFL 18 Update Available, Audibles on the Fly -Patch Notes Here

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Originally Posted by cable guy
I'm going to try playing tonight. I think.

What am I to expect, the cpu running game nullified? And punt returns?


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Long story short, youíre going to see a handful of cpu players that carry the ball and run as if theyíre stuck in mud. Theyíre not capable of sprinting. Mainly offensive players obviously since they touch the ball the most but it could happen with defensive players during a turn over as well. Imo itís not playable as is.


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