I was watching a (insert OS-deemed controversial YouTuber) video where he compared the career modes between UFC 3 and Madden 18. I’m not that big of a combat sports guy, but I was blown away at the depth that the UFC career has. Social media influence, GOAT status, interactive weigh-ins, etc. I can think back to a time when Madden separated its’ game modes: Superstar, Franchise, and Owner Mode. Each one had their own unique features, whether it was the movie deals with Superstar or negotiating a contract with someone and trying to meet their requirements in Franchise. Ever since Madden 13 was released, “Connected Franchise”, to me, doesn’t seem to connect nicely. It looks and feels like a lot of concepts were thrown together to make a very ugly sandwich. Chalk this up to lack of detail, lack of focus, what have you, but ultimately, I think I’ve been playing the same Franchise mode for five years.
I apologize for rambling a bit, but are we asking too much from the dev team? They have a little under a year to fine-tune their product, add a few new things and market said product. That’s not nearly enough time to produce a quality, different Franchise mode year in and year out. I love Franchise, I love Superstar, but both modes have deteriorated badly over the years.
I apologize for rambling a bit, but are we asking too much from the dev team? They have a little under a year to fine-tune their product, add a few new things and market said product. That’s not nearly enough time to produce a quality, different Franchise mode year in and year out. I love Franchise, I love Superstar, but both modes have deteriorated badly over the years.
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