Home

QB gameplay

This is a discussion on QB gameplay within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
eFootball 2022 Review
FIFA 22 Review
Hot Wheels: Unleashed Review
Poll: What's more important to you, when the time comes to purchase a game? (Click to vote)
Reply
 
Thread Tools
Old 01-19-2018, 06:05 AM   #9
MVP
 
ForUntoOblivionSoar∞'s Arena
 
OVR: 0
Join Date: Dec 2009
Re: QB gameplay

Quote:
Originally Posted by D81SKINS
Just think, if Cam was facing man coverage 14◊ in a game (irl) and they never contain or spy, how many times would he just take off, as soon as he saw the DBs turn!.
The closer the game gets to sim, the more football knowledge and strategy will pay off, not just button mashing and XP for things irrelevant to winning on the field.
If Rex is really behind a sim movement, we may see a more improved ai. And playing calling logic. What if calling the same defense was exploited by the CPU and they adjusted according, just like they actually used those MS Surface's lol
This. I bet op was a cover2 man linebacker user in previous Maddens. Mixing up your play calling like real football helps so much.
ForUntoOblivionSoar∞ is offline  
Reply With Quote
Old 01-19-2018, 10:40 AM   #10
Rookie
 
OVR: 0
Join Date: Oct 2017
Re: QB gameplay

Quote:
Originally Posted by D81SKINS
Spy and contain is your friend
Ive started using more spy and its helped and I like them taking advantage of the coverage but it seems like they were running when there was no pressure and taking off before the WR even had a chance to run a route to get open which was annoying.

Now I'm running into the issue of QBs just running to the side seeing the spy and they either just run out of bounds or take the sack instead of trying to run and beat the spy or throwing it away.

Last edited by webbjay82; 01-19-2018 at 10:47 AM. Reason: misspell
webbjay82 is offline  
Reply With Quote
Old 01-19-2018, 10:46 AM   #11
Rookie
 
OVR: 0
Join Date: Oct 2017
Re: QB gameplay

Quote:
Originally Posted by ForUntoOblivionSoar∞
This. I bet op was a cover2 man linebacker user in previous Maddens. Mixing up your play calling like real football helps so much.
I'm about 50/50 with running zone or man and usually control the weak side DE with a no switch rule.
webbjay82 is offline  
Reply With Quote
Advertisements - Register to remove
Old 01-19-2018, 04:41 PM   #12
MVP
 
D81SKINS's Arena
 
OVR: 0
Join Date: Dec 2014
Re: QB gameplay

Quote:
Originally Posted by webbjay82
Ive started using more spy and its helped and I like them taking advantage of the coverage but it seems like they were running when there was no pressure and taking off before the WR even had a chance to run a route to get open which was annoying.

Now I'm running into the issue of QBs just running to the side seeing the spy and they either just run out of bounds or take the sack instead of trying to run and beat the spy or throwing it away.
Contain & Spy, keep him in the pocket, make him throw.
Spy by itself is just a shadow of the qb. Unless you user or right stick down I believe makes the Spy go after the qb, if it's still in m18
D81SKINS is offline  
Reply With Quote
Old 01-19-2018, 10:36 PM   #13
Let's Go Brandon!
 
Milticket's Arena
 
OVR: 5
Join Date: Jul 2012
Posts: 4,050
Re: QB gameplay

Quote:
Originally Posted by D81SKINS
Contain & Spy, keep him in the pocket, make him throw.
Spy by itself is just a shadow of the qb. Unless you user or right stick down I believe makes the Spy go after the qb, if it's still in m18
Yep click the right stick, its still in.
__________________
Playing:
Madden 22 - Modded (PC)
Madden 22 Next Gen (XSX)
Ori & The Blind Forest (XSX)
Metro Exodus (PS5)

"Players make the NFL money, not the coaches. It's not a 2-way street, follow the bread crumbs."
Milticket is offline  
Reply With Quote
Old 01-21-2018, 04:43 AM   #14
MVP
 
ForUntoOblivionSoar∞'s Arena
 
OVR: 0
Join Date: Dec 2009
Re: QB gameplay

Quote:
Originally Posted by webbjay82
I'm about 50/50 with running zone or man and usually control the weak side DE with a no switch rule.
50/50 is unrealistic. NFL teams combine run man coverage only 34.9% of the time. Like I said, your problem is unrealistic play calling. That is why you get unrealistic running of CPU QB. Call plays realistically and you will see more realistic QB running.

https://www.profootballfocus.com/new...eme-tendencies

"The league is overall a zone-heavy league. All 32 teams combined to run zone coverage on 59.0 percent of snaps with just 34.9 percent man coverage (the remaining 6.1 percent falling into a miscellaneous category including prevent, red zone, and goal line defenses which can contain elements of both and don’t sit accurately in a typical coverage shell)."

Even the most man-coverage heavy team in the league failed to hit 50% man coverage in 2016.
ForUntoOblivionSoar∞ is offline  
Reply With Quote
Old 01-21-2018, 10:13 AM   #15
MVP
 
D81SKINS's Arena
 
OVR: 0
Join Date: Dec 2014
Re: QB gameplay

Quote:
Originally Posted by ForUntoOblivionSoar∞
50/50 is unrealistic. NFL teams combine run man coverage only 34.9% of the time. Like I said, your problem is unrealistic play calling. That is why you get unrealistic running of CPU QB. Call plays realistically and you will see more realistic QB running.

https://www.profootballfocus.com/new...eme-tendencies

"The league is overall a zone-heavy league. All 32 teams combined to run zone coverage on 59.0 percent of snaps with just 34.9 percent man coverage (the remaining 6.1 percent falling into a miscellaneous category including prevent, red zone, and goal line defenses which can contain elements of both and don’t sit accurately in a typical coverage shell)."

Even the most man-coverage heavy team in the league failed to hit 50% man coverage in 2016.
Somebody please share this w/ the Devo team! CPU needs a revamped playcalling system and/or a more modern star system for playcalling
D81SKINS is offline  
Reply With Quote
Advertisements - Register to remove
Old 01-22-2018, 05:40 PM   #16
MVP
 
edaddy's Arena
 
OVR: 16
Join Date: Jun 2004
Location: South Jamaica, Queens
Re: QB gameplay

Quote:
Originally Posted by ForUntoOblivionSoar∞
50/50 is unrealistic. NFL teams combine run man coverage only 34.9% of the time. Like I said, your problem is unrealistic play calling. That is why you get unrealistic running of CPU QB. Call plays realistically and you will see more realistic QB running.

https://www.profootballfocus.com/new...eme-tendencies

"The league is overall a zone-heavy league. All 32 teams combined to run zone coverage on 59.0 percent of snaps with just 34.9 percent man coverage (the remaining 6.1 percent falling into a miscellaneous category including prevent, red zone, and goal line defenses which can contain elements of both and donít sit accurately in a typical coverage shell)."

Even the most man-coverage heavy team in the league failed to hit 50% man coverage in 2016.
Excellent post alot of people don't realize that the NFL is a zone scheme league..Going man opens you up to big plays or penalties and its almost impossible to cover a NFL Wr if you don't have a good pressure front..a blitz is either risk/reward and eventually a team will burn you..Most teams make a team earn it down the field knowing that eventually the QB is going to make a mistake..I am glad that the scrambling QB's run on you when you play Madden that's realistic..you have to have a zone scheme and contain a QB like Cam..I just wish that man coverage was penalized more in Madden.. DH implemented the prior two years was great at punishing man coverage..
__________________
THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELI
edaddy is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:02 AM.

Top -