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Old 01-23-2018, 10:11 AM   #1
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CFM - SO many 80+ RBs

Started a new Connected Franchise last night using Real-Life rosters. What is up with having 80+ RBs at the end of the year? A bunch of no names. You can't tell me Kerwynn Williams is an 81 while Duke Johnson is an 82.
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Old 01-23-2018, 11:16 AM   #2
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Re: CFM - SO many 80+ RBs

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Originally Posted by MSU124
Started a new Connected Franchise last night using Real-Life rosters. What is up with having 80+ RBs at the end of the year? A bunch of no names. You can't tell me Kerwynn Williams is an 81 while Duke Johnson is an 82.
Turn off XP Sliders
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Old 01-23-2018, 11:49 AM   #3
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Re: CFM - SO many 80+ RBs

I guess that explains why teams in real life can always find good RBs late in the draft.
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Old 01-23-2018, 04:50 PM   #4
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Re: CFM - SO many 80+ RBs

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Originally Posted by khaliib
Turn off XP Sliders
That doesn't have anything to do with it
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Old 01-23-2018, 05:29 PM   #5
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Re: CFM - SO many 80+ RBs

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Originally Posted by khaliib
Turn off XP Sliders
I'm using real-time rosters and no advances. Just starting in the playoffs.
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Old 01-23-2018, 06:13 PM   #6
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Re: CFM - SO many 80+ RBs

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Originally Posted by truedat79
That doesn't have anything to do with it
He said at the end of the season and there are only two mechanisms that are used to increase ratings, thus players OVR’s.

1) Goals/Awards
2) XP System

The latter giving the biggest boost to OVR (based on slider settings).
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Old 01-23-2018, 07:21 PM   #7
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Re: CFM - SO many 80+ RBs

Quote:
Originally Posted by khaliib
He said at the end of the season and there are only two mechanisms that are used to increase ratings, thus players OVR’s.

1) Goals/Awards
2) XP System

The latter giving the biggest boost to OVR (based on slider settings).
They are already there. Look at the roster.
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Old 01-23-2018, 07:25 PM   #8
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Re: CFM - SO many 80+ RBs

Most players get a bump from the actual roster due to schemes. Backup rbs get very little xp from the computer. Its the roster not the xp
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