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Football coach who is losing his mind

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Old 02-17-2018, 10:09 AM   #9
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Re: Football coach who is losing his mind

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Originally Posted by ForUntoOblivionSoar∞
I've seen this done in an NFL game. I've also seen it down in cover three where the middle linebacker came to the line and feined a blitz before bailing at full speed and taking a deep third (Julian Peterson used to do this on the 49ers).




That is very true, especially against the CPU.


I wouldn’t have a problem if they bailed at full speed because that would leave things open, but they back pedal and normally can still make the play.


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Old 03-04-2018, 04:00 PM   #10
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Re: Football coach who is losing his mind

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Originally Posted by ForUntoOblivionSoar∞
This is the best I have seen. But they may be too much for a lot of people.


https://mobile.twitter.com/NEFL18

Look at their rules, especially the “In Game Conduct” section.

http://theneweraleague.proboards.com...icial-rulebook


An example:





The rules are VERY in depth. But as I said, this is the best Sim league I have seen. Many people won’t like it, but you seem to be the right type for them.
Yeah, I feel like most of those are arbitrary. Look, the Seahawks run Cover 3 Match Press about 75% of the time (and Cover 1 Hole Press the rest of the time, which is practically the same D), the 49ers even more so. "Sim" doesn't mean "Random," it means "do what NFL teams do."

Shanahan's offense is friggin' ABOUT rolling out of the pocket. The Chiefs run inside zone 25+ times a game sometimes.

Sometime during the late MaddenMania era, "sim" got redefined as "random" and it annoys me to no end. If my Cover 3 is shutting you down, I should not be required to switch to an easier defense for you to beat.

Exploits should be dealt with, of course. But on a principled, case by case basis, not by dictating people's gameplan.
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Old 03-04-2018, 05:48 PM   #11
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Re: Football coach who is losing his mind

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Originally Posted by adembroski
Yeah, I feel like most of those are arbitrary. Look, the Seahawks run Cover 3 Match Press about 75% of the time (and Cover 1 Hole Press the rest of the time, which is practically the same D), the 49ers even more so. "Sim" doesn't mean "Random," it means "do what NFL teams do."

Shanahan's offense is friggin' ABOUT rolling out of the pocket. The Chiefs run inside zone 25+ times a game sometimes.

Sometime during the late MaddenMania era, "sim" got redefined as "random" and it annoys me to no end. If my Cover 3 is shutting you down, I should not be required to switch to an easier defense for you to beat.

Exploits should be dealt with, of course. But on a principled, case by case basis, not by dictating people's gameplan.
Agree with you 100%. Had a thread talking about this very issue around release time. Limiting a play to 3 or 4 times a game is not at all sim.

I get that such rules can weed out the undesirables, and maybe once you have a good group of members you can be lax, but if they seriously would enforce a rule because someone ran inside zone 6 times from a formation that is not a league for me.

Btw, off topic but I saw Daniel Vavra shared your letter. Awesome. f'n. game.
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Old 03-04-2018, 08:31 PM   #12
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Re: Football coach who is losing his mind

Quote:
Originally Posted by adembroski
Yeah, I feel like most of those are arbitrary. Look, the Seahawks run Cover 3 Match Press about 75% of the time (and Cover 1 Hole Press the rest of the time, which is practically the same D), the 49ers even more so. "Sim" doesn't mean "Random," it means "do what NFL teams do."

Shanahan's offense is friggin' ABOUT rolling out of the pocket. The Chiefs run inside zone 25+ times a game sometimes.

Sometime during the late MaddenMania era, "sim" got redefined as "random" and it annoys me to no end. If my Cover 3 is shutting you down, I should not be required to switch to an easier defense for you to beat.

Exploits should be dealt with, of course. But on a principled, case by case basis, not by dictating people's gameplan.
Some of those rules are to prevent cheese and AI exploitation. For example the position switch limit rules aren’t all about sim. Some of it is cheese prevention.

They have an unrealistic 4th down rule, for example. But the truth is in Madden there are AI flaws that allow money plays, and so the 4th down rule is designed to help limit that.



That league makes their users right fake newspaper articles about their team. They take “NFL Sim” to another level. But they also have many “anti-cheese/anti-AI-exploitation” rules as well.
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Old 03-04-2018, 08:58 PM   #13
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Re: Football coach who is losing his mind

Last time I was in an online league was a number of years ago, probably M11 or 12... when the 49ers still had Alex Smith and a good front 7 on defense. I joined last minute at the request of a co-worker/friend and got stuck with them. I decided I was going to play how the actual 49ers played... grind with Gore, embrace my Captain Checkdown QB with underneath stuff and occasionally try to spring Vernon Davis or Crabtree with a playaction.

Now I was hardly dominant in this league, I think I was 4-5 or maybe 5-5 at the time... but I guess some of my opponents complained about my play style. Turns out they didn't like only having one possesion per half.... As I typically didn't break huddle until 12 seconds on the play clock, ran everything out of one formation and had a 4-to-1 rush to pass ratio. Figured there was no way I stood a chance in a shootout with Smith and those awful wideouts... so did what any NFL coach would do... play to my team's strengths... Turns out that was a no-no. I was 'abusing' and 'cheesing' with my 3.7 ypc Frank Gore (it was not a strong year for rushing in that Madden release). So yea, I didn't rejoin that league. They wanted people who played the same way they did... and if you didn't... well, it was a problem. Cheesing with the Alex Smith led 49ers and my 170 yards worth of offense per game... still makes me chuckle.
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Old 03-04-2018, 10:22 PM   #14
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Re: Football coach who is losing his mind

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Originally Posted by ggsimmonds
Agree with you 100%. Had a thread talking about this very issue around release time. Limiting a play to 3 or 4 times a game is not at all sim.

I get that such rules can weed out the undesirables, and maybe once you have a good group of members you can be lax, but if they seriously would enforce a rule because someone ran inside zone 6 times from a formation that is not a league for me.

Btw, off topic but I saw Daniel Vavra shared your letter. Awesome. f'n. game.
Thanks, I don't know why I felt strongly enought to write. I guess I see KC as the most "sim" game I know

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Old 03-04-2018, 10:37 PM   #15
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Re: Football coach who is losing his mind

Quote:
Originally Posted by adembroski
Yeah, I feel like most of those are arbitrary. Look, the Seahawks run Cover 3 Match Press about 75% of the time (and Cover 1 Hole Press the rest of the time, which is practically the same D), the 49ers even more so. "Sim" doesn't mean "Random," it means "do what NFL teams do."

Shanahan's offense is friggin' ABOUT rolling out of the pocket. The Chiefs run inside zone 25+ times a game sometimes.

Sometime during the late MaddenMania era, "sim" got redefined as "random" and it annoys me to no end. If my Cover 3 is shutting you down, I should not be required to switch to an easier defense for you to beat.

Exploits should be dealt with, of course. But on a principled, case by case basis, not by dictating people's gameplan.
Quote:
Originally Posted by ggsimmonds
Agree with you 100%. Had a thread talking about this very issue around release time. Limiting a play to 3 or 4 times a game is not at all sim.

I get that such rules can weed out the undesirables, and maybe once you have a good group of members you can be lax, but if they seriously would enforce a rule because someone ran inside zone 6 times from a formation that is not a league for me.

Btw, off topic but I saw Daniel Vavra shared your letter. Awesome. f'n. game.
This is the hard part with sim leagues. Yes, it's not realistic to restrict a play to 3-4 times per game, but Madden doesn't easily allow for the defense to make adjustments to stop certain plays/route combos/gameplans. Players in real life adjust on the fly on their own. In Madden, I have to make those adjustments for 7-8 players on a given play.

I can make global adjustments, but if someone keeps running a certain concept that has more complexity, I can't stop it with a simple fix; I have to make 5-6 adjustments with individual players which the opponent can limit if they snap it quickly.

Unfortunately, I've found these types of strict rules are necessary, or people will take advantage of the limited adaptability of the AI, or the tedious nature of the user making adjustments.
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Old 03-04-2018, 10:42 PM   #16
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Re: Football coach who is losing his mind

Quote:
Originally Posted by Jr.
This is the hard part with sim leagues. Yes, it's not realistic to restrict a play to 3-4 times per game, but Madden doesn't easily allow for the defense to make adjustments to stop certain plays/route combos/gameplans. Players in real life adjust on the fly on their own. In Madden, I have to make those adjustments for 7-8 players on a given play.

I can make global adjustments, but if someone keeps running a certain concept that has more complexity, I can't stop it with a simple fix; I have to make 5-6 adjustments with individual players which the opponent can limit if they snap it quickly.

Unfortunately, I've found these types of strict rules are necessary, or people will take advantage of the limited adaptability of the AI, or the tedious nature of the user making adjustments.

This. There are folks on both sides of the fence who want to over-simplify. I hate the term "sim" as it's gotten retconned to mean "fair" over the years instead of every Madden circling back to the NFL and figuring out what Madden represents well and what it doesn't represent well. Leagues that truly aim for the maximum realism Madden will allow should, for the most part, be removing rules each year as they no longer become necessary.
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