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Ultimate Team now illegal in Belgium and Netherlands

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Old 04-30-2018, 09:23 AM   #25
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Re: Ultimate Team now illegal in Belgium and Netherlands

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Originally Posted by T4VERTS
Legally speaking trading cards meet the legal definition in the U.S. for gambling. I think the reason it has never really been challenged is because it just hasn't seemed like such a pervasive issue. I think what we see here is the issue of accessibility making it more of an issue.

That is what I thought. And now, trading cards are just a tradition.
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Old 04-30-2018, 09:49 AM   #26
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Re: Ultimate Team now illegal in Belgium and Netherlands

I would never buy a UT pack in FUT or MUT and i'm mainly an offline cfm/career mode guy. However, I wonder if this drop in income (if this spreads more) will negatively impact the product that we get. It's definitely tapping into the resources they will have available when making the games. Maybe that's a good thing though and it will get them to actually focus on the CFM/career mode parts of the games until they find another way to exploit customers willing to pay to win.

Do you guys think this will actually be positive for cfm/career modes or will the drop in income hurt the final product that we get?

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Old 04-30-2018, 10:29 AM   #27
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Re: Ultimate Team now illegal in Belgium and Netherlands

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Originally Posted by PhillyPhanatic14
I would never buy a UT pack in FUT or MUT and i'm mainly an offline cfm/career mode guy. However, I wonder if this drop in income (if this spreads more) will negatively impact the product that we get. It's definitely tapping into the resources they will have available when making the games. Maybe that's a good thing though and it will get them to actually focus on the CFM/career mode parts of the games until they find another way to exploit customers willing to pay to win.

Do you guys think this will actually be positive for cfm/career modes or will the drop in income hurt the final product that we get?
A loss of revenue is never a good thing. Losing money would force EA/Tib to find other ways to attract consumers. Story modes like Longshot that add more to football which may attract users who are not as interested in the basics of football might be the focus.

CFM does have micro transaction possibilities. Stadiums, uniforms, cosmetic stadium upgrades. (certain limitations may be applied by the NFL though).

They could implement a system where scouting points can be purchased. Of course a more exciting scouting system would be required. They need the eye candy.

A business is only going to spend a certain amount of resources on a product. The demand has to be determined. So a loss of a key micro-transaction is something that could affect consumer game experience in a negative manner too.

I know the Idea of competition is about being beneficial to the consumer. But there can be limitations and downfalls for the business and consumer.

Lets say a game creates $100 in revenue. costs eat up 50%. There is $50 for the next game. (very simplified example). That $50 is the quality going into the next version of the game. Lets say this has been the case for a decade.

Now imagine a competitor enters the scene. The original $100 revenue drops to $75. Costs were $50 as shown above. Now the company has just $25 for the next version of the game.. The next version isn't going to be better because less is going into the game. (and this is pure numbers without considering the many human factors, such as employees and investors).

(Risk or loss is a competitor; it affects revenue or profit)

Last edited by 4thQtrStre5S; 04-30-2018 at 10:44 AM.
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Old 04-30-2018, 10:31 AM   #28
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Re: Ultimate Team now illegal in Belgium and Netherlands

Quote:
Originally Posted by PhillyPhanatic14
I would never buy a UT pack in FUT or MUT and i'm mainly an offline cfm/career mode guy. However, I wonder if this drop in income (if this spreads more) will negatively impact the product that we get. It's definitely tapping into the resources they will have available when making the games. Maybe that's a good thing though and it will get them to actually focus on the CFM/career mode parts of the games until they find another way to exploit customers willing to pay to win.

Do you guys think this will actually be positive for cfm/career modes or will the drop in income hurt the final product that we get?
Luckily the costs in development don't appear to be related to revenue, i.e. they aren't investing more in development to make more for the most part they are just flat making more. The big thing that has been going up is sales and marketing costs, which I could see being cut back in the event this does impact revenue.

I really think any impact though will be short lived. They will adjust to fit the wording, the real question is does the adjustment hurt the interest, or phrased another way does the removal of the addictive gambling elements prove that is what drove the massive revenue numbers. It'll be interesting to watch.
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Old 04-30-2018, 11:32 AM   #29
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Re: Ultimate Team now illegal in Belgium and Netherlands

This sounds like good news to me. MUT isn't going anywhere, but they will have to adapt from the whole "lootboxes" mechanic, at least in these countries.

It's the same gimmick that allows so-called "freemium" games to succeed - they're basically applying the same things that are designed to rope you in at a casino, just digitally, only in this case it's often not adults (who should know better) that they're manipulating, it's kids.

I hope the same happens in the US, but I'm not terribly optimistic, at least in the short-term.

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Old 04-30-2018, 01:46 PM   #30
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Re: Ultimate Team now illegal in Belgium and Netherlands

I wonder if an answer is to sell Madden or FIFA at $60, and then tack on an additional $20-$30 for UT. I'm sure that EA has worked up the average spent for these game modes, and can shift the cost from random pulls to access of the game. They can just make the money used to buy the packs attached to game play and keep the opening of random cards in tact.
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Old 04-30-2018, 02:14 PM   #31
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Re: Ultimate Team now illegal in Belgium and Netherlands

Great! Now EA will now spend their resources on developing a loophole to keep the cash flowing instead of making the gameplay better.
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