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More info on RPM, Zone AI, signature styles in Madden 19

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Old 05-29-2018, 04:19 PM   #41
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More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by T4VERTS
I cant reveal my sources but I have built up a couple over the years.


I can confirm his legitimacy, he does interviews with the devs each year.


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Old 05-29-2018, 06:06 PM   #42
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by T4VERTS
My understanding is momentum is definitely at play this year. Defensively a player straffing left wont be able to quickly get back to the right with no speed loss like we currently see. You can change direction but there is the deceleration then re acceleration youd expect which stops the one man LB defense taking away the whole middle of the field.
Hopefully RPM by its very nature makes changing this back an impossible task, so that if people are crying on their controller at EA Play it can't be undone. The overwhelming majority of Users will have to totally learn how to call plays and defend in a whole different way.

Competitive play will still have too many elite players at most positions to see the full affect of this, but Sim CFM leagues should really see more interesting contests.
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Old 05-29-2018, 07:08 PM   #43
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by T4VERTS
My understanding is momentum is definitely at play this year. Defensively a player straffing left won’t be able to quickly get back to the right with no speed loss like we currently see. You can change direction but there is the deceleration then re acceleration you’d expect which stops the one man LB defense taking away the whole middle of the field.
that'd be amazing...

the current nonsense in 18 is what makes spins so ridiculously OP.
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Old 05-29-2018, 07:48 PM   #44
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Re: More info on RPM, Zone AI, signature styles in Madden 19

Quote:
Originally Posted by T4VERTS
I cant reveal my sources but I have built up a couple over the years.


No offense meant to you, but do you also have a bridge to sell me? If I had a nickel for every time I heard this Id be retired twice over. Kind of reminds me of when Rex claimed that the ball and hands through bodies was fixed in 17. It took me exactly 1 quarter of play to see it happen yet again. When I sent it to him his response was eh, you win some you lose some. I dont believe for one second that this is fixed. In fact, Im willing to bet that the new player motion probably only works for ball carriers. Hope Im 100% wrong. Only time will tell.


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Old 05-29-2018, 08:14 PM   #45
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by GiantBlue76
No offense meant to you, but do you also have a bridge to sell me? If I had a nickel for every time I heard this Id be retired twice over. Kind of reminds me of when Rex claimed that the ball and hands through bodies was fixed in 17. It took me exactly 1 quarter of play to see it happen yet again. When I sent it to him his response was eh, you win some you lose some. I dont believe for one second that this is fixed. In fact, Im willing to bet that the new player motion probably only works for ball carriers. Hope Im 100% wrong. Only time will tell.


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Thats what Im afraid of as well. If all 22 players on the field arent using RPM, then honestly why incorporate it at all. I really hope they deliver this year but I know for sure that Im not boarding the hype train this year.
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Old 05-29-2018, 08:39 PM   #46
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Re: More info on RPM, Zone AI, signature styles in Madden 19

Quote:
Originally Posted by GiantBlue76
No offense meant to you, but do you also have a bridge to sell me? If I had a nickel for every time I heard this Id be retired twice over. Kind of reminds me of when Rex claimed that the ball and hands through bodies was fixed in 17. It took me exactly 1 quarter of play to see it happen yet again. When I sent it to him his response was eh, you win some you lose some. I dont believe for one second that this is fixed. In fact, Im willing to bet that the new player motion probably only works for ball carriers. Hope Im 100% wrong. Only time will tell.


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Lets not forget the year they added True-Step it was touted as phase one only for ball carrier....then it was never touched or built upon
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Old 05-29-2018, 08:47 PM   #47
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by GiantBlue76
. In fact, Im willing to bet that the new player motion probably only works for ball carriers.
Are you actually willing to make that bet or is this all hyperbole?
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Old 05-29-2018, 09:01 PM   #48
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Re: More info on RPM, Zone AI, signature styles in Madden 19

If the system is similar to FIFA, and all FIFA players utilize RPM, then I don't see how it wouldn't work for all players in Madden, yes, even based on past history.

Maybe aholbert32 needs to chime in again to let everyone know again that if Madden uses the same RPM in UFC, we are in for a treat:

Rpm is in EA UFC and it’s legit. I’m hopeful that I will add a lot of Madden.


1. We will see when we will see. (Show me don't tell me/wait and see mode etc....)
B. Yes, we aren't going to fall for the banana in the tailpipe again.
2. We aren't going to jump on the hype train year after year .
C. I am starting to agree with Sage, this is the fun time of the year. lol

Last edited by roadman; 05-29-2018 at 09:08 PM.
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