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More info on RPM, Zone AI, signature styles in Madden 19

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Old 05-29-2018, 09:20 PM   #49
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by Americas Team
Where did you get this info?
Play Longshot when they put D Wade on defense at safety, youíll get a taste of this change of direction.

I Tweeted Rex and Clint asking why are change of direction movements in Longshot less instant than outside of it?
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Old 05-29-2018, 09:42 PM   #50
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by roadman
If the system is similar to FIFA, and all FIFA players utilize RPM, then I don't see how it wouldn't work for all players in Madden, yes, even based on past history.

Maybe aholbert32 needs to chime in again to let everyone know again that if Madden uses the same RPM in UFC, we are in for a treat:

Rpm is in EA UFC and itís legit. Iím hopeful that I will add a lot of Madden.


1. We will see when we will see. (Show me don't tell me/wait and see mode etc....)
B. Yes, we aren't going to fall for the banana in the tailpipe again.
2. We aren't going to jump on the hype train year after year .
C. I am starting to agree with Sage, this is the fun time of the year. lol
I agree with you, RPM in UFC really makes that game enjoyable.
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Old 05-29-2018, 10:03 PM   #51
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by T4VERTS
Are you actually willing to make that bet or is this all hyperbole?
With all due respect, please don't use the word "hyperbole" when responding to me in the Madden forum. That's right up there with "agenda".

Like I said in my post, with all sincerity, I'm hoping to be wrong - really, I am. After 14 years of failed implementations and half-assed elements of football trickling into the only NFL game available, it is never ridiculous to expect the worst and hope for the best. The fact that we still don't/won't have defensive line stunts, tiered play calling, a legit/working challenge system, more valid penalties, working ball physics, offsetting penalties, truly interactive sidelines, and real TV presentation is not hyperbole. I am still playing 2 football games that are 14 and 10 years old respectively that can do all of those very well. Like I've said before and I continue to say... If they do it and do it well, they'll get all the kudos in the world from me and I'll bring my old *** to the store at midnight to line up for a copy. So, I hope you're right and I'm wrong.
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Old 05-29-2018, 10:37 PM   #52
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by GiantBlue76
With all due respect, please don't use the word "hyperbole" when responding to me in the Madden forum. That's right up there with "agenda".
So then you really would make that bet? Cool, name the wager because I’m 100% sure you are wrong on it pertaining only to running.
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Old 05-30-2018, 08:58 AM   #53
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Re: More info on RPM, Zone AI, signature styles in Madden 19

Hoping they touched weather
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Old 05-30-2018, 09:31 AM   #54
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Re: More info on RPM, Zone AI, signature styles in Madden 19

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Originally Posted by michaelhawj
what about ai QB cpu improvement ? i want see if they improve QB mechanic and make ai cpu more smarter to get out of pocket to avoid getting sacks often
I would love to hear this issue addressed in some shape or form.
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Old 05-30-2018, 04:55 PM   #55
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Re: More info on RPM, Zone AI, signature styles in Madden 19

Installed FIFA 18 to check out RPM, I rarely ever play Fifa so I started with the training games. If the players in Madden 19 run and move anything like they do in Fifa 18 we are in for a treat.

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Old 05-30-2018, 05:06 PM   #56
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Re: More info on RPM, Zone AI, signature styles in Madden 19

Quote:
Originally Posted by roadman
If the system is similar to FIFA, and all FIFA players utilize RPM, then I don't see how it wouldn't work for all players in Madden, yes, even based on past history.

Maybe aholbert32 needs to chime in again to let everyone know again that if Madden uses the same RPM in UFC, we are in for a treat:

Rpm is in EA UFC and itís legit. Iím hopeful that I will add a lot of Madden.


1. We will see when we will see. (Show me don't tell me/wait and see mode etc....)
B. Yes, we aren't going to fall for the banana in the tailpipe again.
2. We aren't going to jump on the hype train year after year .
C. I am starting to agree with Sage, this is the fun time of the year. lol
I think FIFA is the best comparison but EA UFC has signature movement for several fighters. For example, here is Dominick Cruz's movement:



Fifa works better because they have signature movement for running and dribbling. One advantage Madden has is it isnt the first to use this tech so they may be able to blow it out more than the Fifa and UFC teams were able to.
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