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  • #1
    drlw322
    MVP
    • Jun 2007
    • 1424

    RPM/Player motion tech


    Here is an example on FIFA 18 comparison on signature running motion. What do every think it will be like in madden. It looks pretty good in FIFA. Do you think we will be able to assign certain running or trait animation to players?

    Last edited by drlw322; 05-26-2018, 11:32 AM.
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  • #2
    SageInfinite
    Stop The GOAT Talk
    • Jul 2002
    • 11896

    Re: RPM/Player motion tech


    Re: RPM/Player motion tech

    Originally posted by drlw322
    Here is an example on FIFA 18 comparison on signature running motion. What do every think it will be like in madden. It looks pretty good in FIFA. Do you think we will be able to assign certain running or trait animation to players?

    https://youtu.be/H083QEjhDUw
    It'll definitely be better than what we have, but idk it didn't blow me away. Something about all EA games animations. It's like they're puppets or something. There's a stiffness in their games. Still looking forward to seeing Madden 19 in motion.
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    • #3
      drlw322
      MVP
      • Jun 2007
      • 1424

      Re: RPM/Player motion tech


      Re: RPM/Player motion tech

      Originally posted by SageInfinite
      It'll definitely be better than what we have, but idk it didn't blow me away. Something about all EA games animations. It's like they're puppets or something. There's a stiffness in their games. Still looking forward to seeing Madden 19 in motion.
      Sage you play FIFA 18 right? How did it feel compare to 17 did it feel more fluid
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      • #4
        michaelhawj
        MVP
        • Jul 2015
        • 1852

        Re: RPM/Player motion tech


        Re: RPM/Player motion tech

        i has Fifa 18 on PS4 Pro.. running motion look fluid and realistic to me than PES 2018.. i like signature style on Messi, Ronaldo in Fifa 18 so i hope NFL superstars has signature styles like Fifa 18

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        • #5
          Americas Team
          MVP
          • Jun 2016
          • 1282

          Re: RPM/Player motion tech


          Re: RPM/Player motion tech

          Originally posted by SageInfinite
          It'll definitely be better than what we have, but idk it didn't blow me away. Something about all EA games animations. It's like they're puppets or something. There's a stiffness in their games. Still looking forward to seeing Madden 19 in motion.
          I wish they didn't show most of it in slow motion where you can see the jerkeyness, the ones they show in normal motion look way better, especially the running without the ball.

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          • #6
            SageInfinite
            Stop The GOAT Talk
            • Jul 2002
            • 11896

            Re: RPM/Player motion tech


            Re: RPM/Player motion tech

            Originally posted by drlw322
            Sage you play FIFA 18 right? How did it feel compare to 17 did it feel more fluid
            I've only played the demos so I honestly can't speak on them fairly. I think the last Fifa I had was 14 or 15.
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            • #7
              the veteran
              Rookie
              • Sep 2010
              • 304

              Re: RPM/Player motion tech


              Re: RPM/Player motion tech

              Originally posted by drlw322
              Here is an example on FIFA 18 comparison on signature running motion. What do every think it will be like in madden. It looks pretty good in FIFA. Do you think we will be able to assign certain running or trait animation to players?

              https://youtu.be/H083QEjhDUw
              Hope it is a major improvement from Madden 18.

              Comment

              • #8
                King Gro23
                MVP
                • Jan 2008
                • 2551

                Re: RPM/Player motion tech


                Re: RPM/Player motion tech

                So after watching this video, what position group do you think will have the biggest impact? I definitely see corner and defensive backs benefiting from different strafe animations..

                I'm curious if they can get route running down since I seen torso and arm positioning was modified. .. I think they will have generic templates to give to different caliber players that really don't resemble them or only like 5-10 players in the league will actually utilize rpm.


                Qb dropvacks should change as well

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                • #9
                  drlw322
                  MVP
                  • Jun 2007
                  • 1424

                  Re: RPM/Player motion tech


                  Re: RPM/Player motion tech

                  Originally posted by King Gro23
                  So after watching this video, what position group do you think will have the biggest impact? I definitely see corner and defensive backs benefiting from different strafe animations..

                  I'm curious if they can get route running down since I seen torso and arm positioning was modified. .. I think they will have generic templates to give to different caliber players that really don't resemble them or only like 5-10 players in the league will actually utilize rpm.


                  Qb dropvacks should change as well

                  Sent from my VS987 using Operation Sports mobile app
                  I think running backs will be effected for sure with the way they carry the ball IE loose or tight I.E. McCoy. Also I think maybe receiver stance and the way they cut along with stride length for taller and shorter receivers. It would be great to see different QB drop back and mannerism since that's Ian the 1st thing you see every play
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                  • #10
                    kjcheezhead
                    MVP
                    • May 2009
                    • 3118

                    Re: RPM/Player motion tech


                    Re: RPM/Player motion tech

                    This video didn’t impress me. Maybe it’s the slow motion style, but it looked herky jerky and weird. Seeing that in FIFA which usually looks a lot better than madden movement doesn’t give me any hope it’ll be some ground breaking moment in the madden series. More like ground hogs day.

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                    • #11
                      King Gro23
                      MVP
                      • Jan 2008
                      • 2551

                      Re: RPM/Player motion tech


                      Re: RPM/Player motion tech

                      Right fifa's execution vs madden typically go in opposite directions.. I expect madden to minimally implement this or it'll be at a lesser level than fifa

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                      • #12
                        drlw322
                        MVP
                        • Jun 2007
                        • 1424

                        Re: RPM/Player motion tech


                        Re: RPM/Player motion tech

                        SimFbcritic's limited take on this. Although he can't disclose too much, we know he has seen it.

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                        • #13
                          johnnyg713
                          MVP
                          • Dec 2007
                          • 1465

                          Re: RPM/Player motion tech


                          Re: RPM/Player motion tech

                          Originally posted by King Gro23
                          Right fifa's execution vs madden typically go in opposite directions.. I expect madden to minimally implement this or it'll be at a lesser level than fifa

                          Sent from my VS987 using Operation Sports mobile app
                          What are your thoughts on maddens implementation of the ignite engine vs fifas?

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                          • #14
                            Americas Team
                            MVP
                            • Jun 2016
                            • 1282

                            Re: RPM/Player motion tech


                            Re: RPM/Player motion tech

                            Originally posted by kjcheezhead
                            This video didn’t impress me. Maybe it’s the slow motion style, but it looked herky jerky and weird. Seeing that in FIFA which usually looks a lot better than madden movement doesn’t give me any hope it’ll be some ground breaking moment in the madden series. More like ground hogs day.
                            Yeah the slow mo makes it look kinda bad but if you look at the entire video they show some running at regular speed, they look much better, much more detail.

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                            • #15
                              XtremeDunkz
                              CNFL Commissioner
                              • Aug 2007
                              • 3415

                              Re: RPM/Player motion tech


                              Re: RPM/Player motion tech

                              If this doesn't prevent user LBs from covering 2 or 3 routes on every play then it isn't good.
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