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Madden NFL 19 Deep Dive: MUT

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Old 05-31-2018, 01:41 PM   #41
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Re: Madden NFL 19 Deep Dive: MUT

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Originally Posted by scitychamps87
What I'm hoping is that the CPU knows how to manage their depth charts and not just go highest rated guy overall like they did for kick returning. I don't want to see Todd Gurley returning kicks.

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This was one of the main reasons I control every team in my franchise, cant stand seeing that happen and then Gurley will already have his hands on his knees gasping for air first play of the drive smh.
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Old 05-31-2018, 01:42 PM   #42
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Re: Madden NFL 19 Deep Dive: MUT

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Originally Posted by cthurt
This was one of the main reasons I control every team in my franchise, cant stand seeing that happen and then Gurley will already have his hands on his knees gasping for air first play of the drive smh.
It's little things like these I wish we could bring up to devs before release so they could be solved quickly.

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Old 05-31-2018, 01:48 PM   #43
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Re: Madden NFL 19 Deep Dive: MUT

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Originally Posted by scitychamps87
It's little things like these I wish we could bring up to devs before release so they could be solved quickly.

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Been this way for years though eventually they have to see things for themselves too, could be something they just don't care to fix, easier to just say go by rating over position and skillset. Hopefully its fixed this year though.
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Old 05-31-2018, 01:48 PM   #44
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I gave up on MUT...until the fix the match making so my 80 overall team doesn't get matched up with a 99 overall team there is no point in playing this mode. I have no interest in playing the cpu and have no in interest in paying to win. Love the card collecting aspect and enjoy building a team but after a couple years of it I find it pointless unless you want to pay $ to build. Or can grind endless solos vs. the cpu....neither are appealing to me.
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Old 05-31-2018, 01:51 PM   #45
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Re: Madden NFL 19 Deep Dive: MUT

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Originally Posted by CM Hooe
Does it need to be groundbreaking? It's a feature literally every sim-minded Madden player on this forum will absolutely use.

Having the game automatically recognize these specialist roles is far more convenient than having to manually set up formation subs, especially when formation subs may break if a given player is removed from the team. In addition, these roles will exist on CPU depth charts as well, so CPU game day roster management is automatically better by default.

I'm not going to downplay the importance of this addition.
I'm curious as to how it will work exactly. Honestly, I think formation subs are a terrible way to get the sim results folks are looking for, because that's not how it works. I prefer players based on situation, which allows me to use my third down back in any formation.

With NFL teams, let along Madden teams, using 3 or more wideouts on a regular basis, we need to be able to use nickel defenses as run defenses or pass defenses. So that may affect who I want in as my LBs and DLs.

Overall, I'm still not a big fan of the upgrade path on players. It needs more risk/reward, and now it seems like they are eliminating all risk. Being able to make any player any chemistry just feels cheap.

I really like that in The Show players get better based on real life performances. This makes it really fun to grab your favorite team's young guys and hope they develop.

I'm a Chiefs fan, so I'm banking this entire year on Pat Mahomes. Obviously, with no NFK games under his belt, he is not going to be rated very high. But if he goes off like Chiefs fans are hoping, it would be cool if his card got better. It also makes looking for platters more interesting, as you can find real diamonds in the rough, if you know that certain players are close to taking over the top spot on a depth chart.

Football may not lend itself to this as well, but I think it could work.
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Old 05-31-2018, 01:53 PM   #46
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Re: Madden NFL 19 Deep Dive: MUT

If player movement, animations, and AI is good I might check out Solo Battles.
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Last edited by Americas Team; 05-31-2018 at 02:23 PM.
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Old 05-31-2018, 02:14 PM   #47
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Re: Madden NFL 19 Deep Dive: MUT

I always look forward to playing MUT in the early stages. The time from early release to updated rosters and sliders is all MUT focused for me.

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Old 05-31-2018, 05:28 PM   #48
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Re: Madden NFL 19 Deep Dive: MUT

I can honestly say that I stayed away from upgrading players with sets because I either didnít know how to or didnít feel like searching through lists and lists of categories just to find the certain player I wanted to upgrade. This new layout for upgrading players will definitely ensure that I will be upgrading players this year. Maybe now whichever legend I choose Iíll be able to keep viable for some time!


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