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Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

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Old 06-05-2018, 03:57 AM   #97
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

OK, the more I think about this, the less I like it.

If it works like 3rd Down Back, i.e. it's situational, sure, that's great, I'll use it.

But if it's just a quicker way to do a formation sub that applies to anything that's not base, it's not that useful. The modern NFL is almost all multiple sets. Tell me you don't spend more time in nickel than anything else. It does almost no good to have a "pass rush right end" if he's gonna come in on 1st and 10 just because the offense is in 11 personnel and you're matching up.

I hope it knows what down and distance it is, otherwise it's kinda useless. I coulda done that already in CFM with formation subs.

I want it to insert pass rush specialists on pass rush downs. Not just because I've got more than 4 DBs on the field.
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Old 06-05-2018, 11:31 AM   #98
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

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Originally Posted by adembroski
bUt ThAt wOuLdN't bE fUn!!!!!oneone (I don't feel like uploading the ******** Spongbob meme, so picture it yourself)

EDIT: ******** IS A CLINICAL TERM!!!
I don't get why they can't just make the mechanic, and on competitive/arcade mode, bump all long snapping ratings up to 100.
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Old 06-05-2018, 11:32 AM   #99
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

Someone's probably already said, but these positions only matter if there is a noticeable/meaningful difference between players with different ratings
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Old 06-05-2018, 01:11 PM   #100
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

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Originally Posted by raypace1
Would be nice to see ea unleash belichick in the game this year...


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Doesn't Belichick have to allow his image to be used? I don't think its EA's fault he's not in the game.
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Old 06-05-2018, 01:27 PM   #101
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

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Originally Posted by KoachYo
Doesn't Belichick have to allow his image to be used? I don't think its EA's fault he's not in the game.
Are you being facetious?
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Old 06-05-2018, 01:56 PM   #102
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

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Originally Posted by KoachYo
Doesn't Belichick have to allow his image to be used? I don't think its EA's fault he's not in the game.
He has to join coaches union that signs off on doing facial scans..he hasn't joined so no pic

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Old 06-05-2018, 04:52 PM   #103
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

I'm still waiting for them to add Holder as a depth chart position so you can easily assign the punter instead of the default backup QB (who rarely EVER holds on kicks).
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Old 06-05-2018, 05:09 PM   #104
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Re: Madden NFL 19 Adds Specialist Positions Including Rush Ends, Slot Receivers

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Originally Posted by adembroski
OK, the more I think about this, the less I like it.

If it works like 3rd Down Back, i.e. it's situational, sure, that's great, I'll use it.

But if it's just a quicker way to do a formation sub that applies to anything that's not base, it's not that useful. The modern NFL is almost all multiple sets. Tell me you don't spend more time in nickel than anything else. It does almost no good to have a "pass rush right end" if he's gonna come in on 1st and 10 just because the offense is in 11 personnel and you're matching up.

I hope it knows what down and distance it is, otherwise it's kinda useless. I coulda done that already in CFM with formation subs.

I want it to insert pass rush specialists on pass rush downs. Not just because I've got more than 4 DBs on the field.

I think for guys who were already diligent about formation subs & personnel groupings, which was the primary way I competed in CFMs on defense, this won't change much to your point.

I have at least one nickel set, for instance, where I'm playing a 3rd safety in the slot instead of a CB and generally have run-stuffing personnel in at the DL and have little to no blitz plays as part of this package, specifically for the situations you're talking about, where the offense comes out in 11 personnel on 1st down. It's very common both in Madden and in the NFL. So for guys like me, and I know there are many here, this doesn't move the needle a lot other than probably saving some time, as for many pass rushing formations we'll already have the guys we want in. But we'll still have to go in and make some formation sub tweaks or what-not.

Where I think it helps is the out-of-the-box guys. I know we have otherwise solid players who don't like to mess with personnel & formation subs in our league, and we have a super active league. So this helps those guys. People are free to agree or disagree whether that's a good thing, but I see it as overall a good thing as personnel becomes more realistic for guys who don't want to mess with it.
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