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Madden NFL 19 Gameplay Blog

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Old 06-09-2018, 06:21 PM   #33
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Re: Madden NFL 19 Gameplay Blog

Quote:
Originally Posted by TreyIM2
LOVED what I read in the gameplay blog and what I seen in the trailer before hand, altho it looked like old school CGI, it said it was in-game engine footage....
It was game engine footage. Not the same as in-game footage. Game engine footage means they used the game engine to create CGI.. Think Longshot cuts scenes .
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Old 06-09-2018, 06:23 PM   #34
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Re: Madden NFL 19 Gameplay Blog

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Originally Posted by Shogunreaper
is target passing still a thing?
I hope so. I literally only use target passing.
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Old 06-09-2018, 07:18 PM   #35
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Re: Madden NFL 19 Gameplay Blog

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Originally Posted by kyle81
Nope. Taken out completely. Low and high pass are back to top and bottom left bumpers


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where'd you find that out at?
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Old 06-09-2018, 07:23 PM   #36
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Re: Madden NFL 19 Gameplay Blog

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Originally Posted by Shogunreaper
where'd you find that out at?
Not sure where he got that from but it is true.
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Old 06-09-2018, 08:07 PM   #37
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Read this on their site earlier - REVVED!!! plus things seem to be matching up with the trailer and the ball carrier vid I watched.
Watch "Madden 19 - NEW Ball Carrier Mechanics" on YouTubehttps://youtu.be/pbTVswUm2WA
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Old 06-09-2018, 08:07 PM   #38
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Read this on their site earlier - REVVED!!! plus things seem to be matching up with the trailer and the ball carrier vid I watched.
Watch "Madden 19 - NEW Ball Carrier Mechanics" on YouTubehttps://youtu.be/pbTVswUm2WA
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Old 06-09-2018, 08:46 PM   #39
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Re: Madden NFL 19 Gameplay Blog

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Originally Posted by khaliib
These are just renamed, but some of us have always felt that although they were said to removed and not used anymore, still had some type of impact on gameplay.
- hopefully some more info drop about their functionality

This is huge because OL/DL interactions can be cleaned up a lot more with certain player rating combinations/levels

Reading above what you highlighted, I see:

"Create your own hidden gems, and stash them in the lower rounds".....

While Custom Draft Classes is nice for those who want to simulate real college prospects for drafting, I really hope they have more features to share about it come the day of the Franchise Reveal.

As an offline guy, what would be the point of tampering with a procedurally generated player?

If I make him an outlier of his position with his physical size (6'4/250lb HB like Brandon Jacobs), tweak his ratings so that they accomdate his size (95 Truck/Stiff Arm, etc), how would "stashing him in a later round" effectively hide him from me?

I could likely tell which guy I created is just by looking at his height/weight alone - which stand out at his position - and discern that he's the man I edited.

Not to be on the negative, but I really hope they have more to show on this particular feature that allows Classes to be more sporadic without too much user input.

Last edited by Sucram7777; 06-09-2018 at 09:23 PM.
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Old 06-09-2018, 08:59 PM   #40
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Re: Madden NFL 19 Gameplay Blog

Hopefully on the draft class they say the players name..if the name is in the game they should be able to say it

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