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Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

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Old 06-18-2018, 05:18 PM   #25
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

Yikes..

Trade logic should be easily tuned though. Let us hope.
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Old 06-18-2018, 05:28 PM   #26
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

"Rebuilding The Cleveland Browns" via a whole bunch of trades lol. Please fix this EA. Seems to me 32 team control may be the best way to prevent things like this if your playing offline.
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Old 06-18-2018, 06:21 PM   #27
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

Quote:
Originally Posted by Daywalker86
Yikes..



Trade logic should be easily tuned though. Let us hope.


I guess what i wonder is, how many factors should plat into trade logic. Since there’s no way to scale a coach appetite for cap usage, player age, overall, performance, off the field concerns.

Other than scheme which should be a factor but not THE factor, I’m not sure what good trade logic would look like.

Last year the pre draft and pre season trades would get rejected if a user requested them in my CFM but they happened irl.

In short, what specifically is there to tune


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Old 06-18-2018, 06:40 PM   #28
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

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Originally Posted by SyncereBlackout
I guess what i wonder is, how many factors should plat into trade logic. Since there’s no way to scale a coach appetite for cap usage, player age, overall, performance, off the field concerns.

Other than scheme which should be a factor but not THE factor, I’m not sure what good trade logic would look like.

Last year the pre draft and pre season trades would get rejected if a user requested them in my CFM but they happened irl.

In short, what specifically is there to tune


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Umm a 3rd string rookie RB + a 5th being traded for the #1 offensive guard in the NFL should never happen.
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Old 06-18-2018, 08:55 PM   #29
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

There is noway I am buying M19 with trade logic like this in the game. Add player contracts non touched. Scouting untouched. My 5 year old son could turn the Browns into the 90 Cowboys in 15 minutes.

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Old 06-18-2018, 10:35 PM   #30
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

Good news. John White just tweeted that the trade logic wasn't final in the EA play build.
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Old 06-18-2018, 10:38 PM   #31
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

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Originally Posted by Cowboy008
Good news. John White just tweeted that the trade logic wasn't final in the EA play build.

While it is nice it is acknowledged, this answer was spotted from miles away. I don't understand why Madden devs tend to never actually say they are aware of an issue and this is what they are doing or working towards. They simply say we see it, it isn't the final build.



It just seems like Madden always has the absolute worst PR year in and year out as far as AAA games go.
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Old 06-18-2018, 10:45 PM   #32
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Re: Madden 19 Franchise Gameplay - Rebuilding the Cleveland Browns (RBT)

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Originally Posted by canes21
While it is nice it is acknowledged, this answer was spotted from miles away. I don't understand why Madden devs tend to never actually say they are aware of an issue and this is what they are doing or working towards. They simply say we see it, it isn't the final build.



It just seems like Madden always has the absolute worst PR year in and year out as far as AAA games go.
That is because when we see these videos they are months away from ship date which usually means there are a couple versions between them and ship. A lot of stuff gets tested and worked on even between May and release.
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