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We need to talk about Player Models

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Old 06-19-2018, 05:06 AM   #17
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Re: We need to talk about Player Models

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Originally Posted by ForUntoOblivionSoar∞
Look at the shoulder pad height (and complete lack of a neck).


The player is raising his arms, which pushes the pads up. I expect the players models will be, while perhaps no better than in 18, very probably no worse, either.
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Old 06-19-2018, 09:47 AM   #18
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Re: We need to talk about Player Models

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Originally Posted by CT Pittbull
oh if that is the case thank god. My OCD on stuff like this would have ate me up all year playing M19. lol
Now I'm not sure what to believe.

I'm hearing a GCer said it was a bug, so, hopefully someone can confirm if this will be fixed on release.

Bat signal to Equipt Guru!
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Old 06-19-2018, 10:09 AM   #19
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Re: We need to talk about Player Models

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Originally Posted by ForUntoOblivionSoar∞
Yeah I find it highly unlikely this sort of thing would be a software glitch. Someone made either a mistake or deliberately told their 3D modeling artists to make the players look stupid (same thing happened in 2006).

The only possible way it’s related to a bug is if there is a collision problem and they had to adjust the models for it, or they actually have an algorithm that designs the models for them (but even that’s less of a bug and more of a failure of algorithm design).
Agree. I really like the way the new sleeves and shoulder pads look. The sleeves look damn good. But the pads are just to big. But the shape of the pads looks good. The players are to bulky in their mid sections.
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Old 06-19-2018, 11:38 AM   #20
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Re: We need to talk about Player Models

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Originally Posted by PackBucks
It's not a bug.
Pretty much. A bug would be a error in the code and how the game plays. This is not a bug. Its simply modeling, a cosmetic that wont effect gameplay but still looks dumb as hell.
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Old 06-19-2018, 12:27 PM   #21
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Re: We need to talk about Player Models

I feel like it was also in 18, players over a certain height, say 6'-3" and up, had weird upper torsos. the shoulder pads in that pick could be a bug but dude's chest to waist ratio is off. wait... did i really just comment on a man's figure? smh #thanksMadden
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Old 06-19-2018, 02:10 PM   #22
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Re: We need to talk about Player Models

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Originally Posted by aceoye
Pretty much. A bug would be a error in the code and how the game plays. This is not a bug. Its simply modeling, a cosmetic that wont effect gameplay but still looks dumb as hell.
Several of the developers at E3 said there is a "bug" with shoulder pads that is making there size huge and will be fixed by launch. Multiple people with early access stated this also. Below is the thread about it. Hopefully in the game play footage that comes out next week we see this corrected.

https://forums.operationsports.com/f...-pad-size.html
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Old 06-19-2018, 02:14 PM   #23
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Re: We need to talk about Player Models

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Originally Posted by DNMHIII
I’m having flashbacks of that one year where the drafted players all had crazy big shoulder pads and that pretty much destroyed franchise that year....lol
Madden 12. I was having such a great time with that game, too. Then here comes Andrew Luck into the league with airplane wings jetting off his shoulders. Never got fixed.
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Old 06-19-2018, 02:42 PM   #24
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Re: We need to talk about Player Models

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Originally Posted by aceoye
Pretty much. A bug would be a error in the code and how the game plays. This is not a bug. Its simply modeling, a cosmetic that wont effect gameplay but still looks dumb as hell.
This is incorrect. A bug can refer to a visual defect which doesn't affect gameplay as well. For example:
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