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We need to talk about Player Models

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Old 06-19-2018, 02:49 PM   #25
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Re: We need to talk about Player Models

People are too up in arms about this at the moment. This could easily just be an error with the size of the meshes used for some universal part on the players(IE, shoulder pads). In the words of Rodgers.. Relax.
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Old 06-19-2018, 03:03 PM   #26
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Re: We need to talk about Player Models

Quote:
Originally Posted by CM Hooe
This is incorrect. A bug can refer to a visual defect which doesn't affect gameplay as well. For example:

Spoiler


That first picture you posted is disturbing to say the least. Iíve never seen that happen in my time with Madden 18 and I have over 150 H2H matches and 100 Online CFM games under my belt.

The more I think about it, the odd player models from EA play is likely just the result of a bug like they said - along with general unfinished player builds. EA has done pretty great job with the actual models themselves in the past few iterations, so Iíll give them the benefit of the doubt in this area.
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Old 06-19-2018, 04:05 PM   #27
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Re: We need to talk about Player Models

Quote:
Originally Posted by CM Hooe
This is incorrect. A bug can refer to a visual defect which doesn't affect gameplay as well. For example:
Spoiler
I stand corrected but those look like glitches imo which means something happened during gameplay to cause that. In these videos its clear that every single one of the players has been affected to the point it looks intentional. Seems like an oversight.
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Old 06-19-2018, 04:17 PM   #28
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Re: We need to talk about Player Models

Quote:
Originally Posted by SpectreBugg
People are too up in arms about this at the moment. This could easily just be an error with the size of the meshes used for some universal part on the players(IE, shoulder pads). In the words of Rodgers.. Relax.
Maybe, but heres a pic from 18 that I photoshopped with the real Ameer Abdullah vs. the Madden one. The shrunken head issue made it into 18, that issue isn’t new. This was the "final build" btw.


Last edited by reverend_heat; 06-19-2018 at 04:31 PM.
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Old 06-19-2018, 04:27 PM   #29
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Re: We need to talk about Player Models

There were helmet and shoulder pad issues in M18 which I noticed a lot. I would also avoid legend players in MUT because there was an increased chance of receiving a player with an extra small helmet, larger shoulder pads, or both.

Having player models out of proportion hurts immersion. Looks bad on television, YouTube and Twitch. In an e-sport game, visuals matter a lot.

In regards to MUT, a purchased player card should be of value. Poor visuals reduce the value of a player card; especially one that looks like Beetlejuice with a shrunk head.
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Old 06-19-2018, 04:49 PM   #30
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Re: We need to talk about Player Models

Quote:
Originally Posted by CM Hooe
This is incorrect. A bug can refer to a visual defect which doesn't affect gameplay as well. For example:
Spoiler
Yes but 3D model body proportion? Seems far fetched. It is duplicated on most of the models, which suggests to me this is a human error, not a random glitch. It’s too predictable. If it has anything to do with with “bugs” it’s an algorithm or parameter mistake, most likely. Made by a person.

Because it’s not random.
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Last edited by ForUntoOblivionSoar∞; 06-19-2018 at 04:52 PM.
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Old 06-19-2018, 04:49 PM   #31
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Re: We need to talk about Player Models

Quote:
Originally Posted by reverend_heat
Maybe, but heres a pic from 18 that I photoshopped with the real Ameer Abdullah vs. the Madden one. The shrunken head issue made it into 18, that issue isnít new. This was the "final build" btw.

Dare i also say...massive feet issue?
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Old 06-19-2018, 05:47 PM   #32
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Re: We need to talk about Player Models

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Originally Posted by SilverBullet19
Dare i also say...massive feet issue?
Check his fingers too!!! Banana hands glitch!
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