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We need to talk about Player Models

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Old 06-19-2018, 05:58 PM   #33
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Re: We need to talk about Player Models

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Originally Posted by CM Hooe
This is incorrect. A bug can refer to a visual defect which doesn't affect gameplay as well. For example:
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While I agree that this may be the case, player modeling may just be poorly designed as well. Sometimes a problem can have more than one simple cause. Still an early build so hopefully it can be corrected before game is completed.
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Old 06-20-2018, 08:52 PM   #34
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Re: We need to talk about Player Models

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Originally Posted by edgevoice
While I agree that this may be the case, player modeling may just be poorly designed as well. Sometimes a problem can have more than one simple cause. Still an early build so hopefully it can be corrected before game is completed.
The fact that it is systemic and not random tells me it’s probably not just a random bug. It could be, but I find it far likelier it’s either a modeling mistake or a modeling decision made because of a collision detection bug. Which means it’s only tangentially related to a bug.
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Old 06-20-2018, 09:18 PM   #35
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Re: We need to talk about Player Models

yikes just seen Tyreek Hill, these models are terrible.. would been fine with last yrs model if they fixed the bended knees
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Old 06-20-2018, 10:42 PM   #36
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Re: We need to talk about Player Models

Y'all get caught up really easily in stuff that can be fixed quickly or has probably already been fixed.
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Old 06-20-2018, 10:58 PM   #37
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Re: We need to talk about Player Models

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Originally Posted by reverend_heat
Maybe, but heres a pic from 18 that I photoshopped with the real Ameer Abdullah vs. the Madden one. The shrunken head issue made it into 18, that issue isn’t new. This was the "final build" btw.

They need to fix that knee bend in the pic on the right.
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Old 06-20-2018, 11:00 PM   #38
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Re: We need to talk about Player Models

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Originally Posted by da_centa_fielda
Y'all get caught up really easily in stuff that can be fixed quickly or has probably already been fixed.
Absolutely correct. This almost certainly will not make it in to the final build so why waste energy on it?
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Old 06-21-2018, 12:11 AM   #39
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Re: We need to talk about Player Models

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Originally Posted by da_centa_fielda
Y'all get caught up really easily in stuff that can be fixed quickly or has probably already been fixed.

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Originally Posted by ggsimmonds
Absolutely correct. This almost certainly will not make it in to the final build so why waste energy on it?

How many times have we heard that one before?
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Old 06-21-2018, 07:26 AM   #40
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Re: We need to talk about Player Models

I highly doubt this will be a issue. They said they can fix and tweak player builds on the fly year round now.

I'm in the camp that heads are little because shoulder pads are too big. However I am in the camp they need to re do shoulder pads from scratch.

Example you notice how they switched to the Nike knee&thigh pads? Well they need to redesign shoulder pads as a whole. Now a days guys are wearing pads that embody : lighter, breathable, ensures range of motion, as little shell as possible.

Madden still gives players the 90s and early 2000s shoulder pads meanwhile : Helmets, gloves , leg pads & cleats are all up to modern day.

To me it's plain to see about every Madden player needs half the shoulder padding that they actually have.

I see this issue as something that will be fixed and if it were to look,like that I think its bigger build players when they put their arms up

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