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Will players vanish from Custom draft Classes?

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Old 07-10-2018, 09:53 AM   #17
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Re: Will players vanish from Custom draft Classes?

Quote:
Originally Posted by khaliib

There has to be caps on certain things for stability reasons.

Whilst there may need to be a cap on the total player number , this cap isn't utilised at present to it's maximum potential
Whether you start a CFM with zero or in excess of 300 players on IR the FA limit remains the same , thus the total retained can vary by at least 300
As regards allowing editing of 'years played ' I very much doubt this would have any stability implications , it was present before M13 , and whilst hardly a 'back of the box' feature , would be greatly appreciated by at least one user
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Old 07-10-2018, 10:52 AM   #18
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Re: Will players vanish from Custom draft Classes?

Quote:
Originally Posted by ninertravel
oh come on don't be that silly

Because this game comes out on PC I might go PC then all the smart people will create roster editors where we can actually edit anything we want proving 'the stability' thing is a load of crap. with the PC version it will be interesting to see if there will be a hard code in there that gives it a limit for free agency. and if the game was to crash if we went over it with a third party. at least with a editor we won't have 40 year old rookies and we really could create the classic teams accurately not a bunch of rookies.
Go visit any one of the threads dealing with Xanís editor being used for NCAA or Madden.
- theyíre bloated with Exemption error issues.

Folks constantly tried to do things their own way manipulating past some of those Caps and caused more problems than when they started. lol

Anyways, the OP question was answered from information Clint provided in an interview last year on the very same question.

If thereís another reason behind the thread, I canít help so Iíll exit left.

Looking forward to M19!!!
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