This also seems like something they could easily patch in.
Manipulating schemes
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Manipulating schemes
Anyone made any headway yet into maximizing scheme fits and dynamics. I understand that you can change your scheme at any time, but the change still seems to be present, whereas before you could change the designation of every position for each scheme. I feel like I should be able to run a base 3-4 where I want speed rushers on both sides, or run a west coast zone with a runner-receiver instead of an elusive back.
This also seems like something they could easily patch in.Tags: None -
Re: Manipulating schemes
Anyone made any headway yet into maximizing scheme fits and dynamics. I understand that you can change your scheme at any time, but the change still seems to be present, whereas before you could change the designation of every position for each scheme. I feel like I should be able to run a base 3-4 where I want speed rushers on both sides, or run a west coast zone with a runner-receiver instead of an elusive back.
This also seems like something they could easily patch in.
Basically, there will be those people who will leverage scheme fits to pump the XP on their favorite players and there will be those people who will do what they can to build a team that fits their desired scheme and will try to play as such.
I think a good balance in between is acceptable, the game really gives you the freedom to choose how to leverage the new feature.Follow me on Twitter @Billy4NY for Madden tips and tools for your CFM -
Re: Manipulating schemes
You can't alter the archetypes within a scheme, and it kind of stinks because they don't always make sense.
Impossible to run a 4-3 with man corners or a straight 4-3 where your SS isn't just an in-the-box run support guy.
Also kind of sucks that only one type of receiver can get a scheme-fit XP boost. There isn't a single offense in the NFL whose "scheme" only relies on one type of receiver.Comment
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Re: Manipulating schemes
It makes sense why they did this though because if you were able to change an individual player to match the coach scheme you could easily have a whole team with 100% scheme fit to receive those boosts.
You would also have unrealistic changes by let's say making a possession wide receiver a deep threat or vice versa when they really aren't just to have that 100% scheme fit.
I guess they had to have some kind of balance, overall I am not mad at it this year, a good alternative to previous games.Comment
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Re: Manipulating schemes
It makes sense why they did this though because if you were able to change an individual player to match the coach scheme you could easily have a whole team with 100% scheme fit to receive those boosts.
You would also have unrealistic changes by let's say making a possession wide receiver a deep threat or vice versa when they really aren't just to have that 100% scheme fit.
I guess they had to have some kind of balance, overall I am not mad at it this year, a good alternative to previous games.Comment
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Re: Manipulating schemes
It makes sense why they did this though because if you were able to change an individual player to match the coach scheme you could easily have a whole team with 100% scheme fit to receive those boosts.
You would also have unrealistic changes by let's say making a possession wide receiver a deep threat or vice versa when they really aren't just to have that 100% scheme fit.
I guess they had to have some kind of balance, overall I am not mad at it this year, a good alternative to previous games.NFL:New England Patriots
NBA:Boston Celtics
MLB:Boston Red Sox
NHL:Boston Bruins
NCAA:Boston College EaglesComment
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Re: Manipulating schemes
You cannot change your players archetypes that the scheme is looking for. Each scheme has a preferred type of player that it is looking for. However if you have a player that you want to develop within your chosen scheme, you simply put the development points into that players archetype that you want to develop. Each archetype has certain skills that it will develop in a priority manner to boost the players fit.
If you have a 'slot receiver' that you are trying to develop into a vertical threat, then simply input the skill point into 'deep threat'...it may or may not help with scheme fit for that player, but you can develop them however you want to.
I dont think that scheme fit was meant to be the end all be all for the game...some players are transcendent...they will work in any scheme on talent, but guys that fit the scheme will develop faster than those that dontComment
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Re: Manipulating schemes
I think that’s the beauty of the system.Its a balance ,where you may want those man to man CBs in the 4-3 defense,there may not be as much of a benefit but no harm in running it that wayComment
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Re: Manipulating schemes
I think real coaches/CPU should have their schemes more or less locked in stone at the start, maybe readjust a few years in to better match current team personnel.
Created coaches should get to tweak a scheme in the off-season and have it locked in until the following off-season.Comment
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Re: Manipulating schemes
I think real coaches/CPU should have their schemes more or less locked in stone at the start, maybe readjust a few years in to better match current team personnel.
Created coaches should get to tweak a scheme in the off-season and have it locked in until the following off-season.
Don't forget...we also have the ability to go edit the ratings of any player on any team at any time. Yet, most of us don't. It is all about giving YOU the ability to make your own CFM experience.Follow me on Twitter @Billy4NY for Madden tips and tools for your CFMComment
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Re: Manipulating schemes
A created coach should be able to determine his own archetype for each position.Comment
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Re: Manipulating schemes
I agree with your ideas, but you have to remember that by giving us the freedom to change them whenever they are making more people happy. Those people who want to play true SIM football will not change their Schemes every week and will not change their Scheme for an XP advantage. However, those of us that want to, arguably, exploit the system can adjust our Scheme week-by-week to boost the XP of targeted players.
Don't forget...we also have the ability to go edit the ratings of any player on any team at any time. Yet, most of us don't. It is all about giving YOU the ability to make your own CFM experience.Comment
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Re: Manipulating schemes
Obviously scheme needs a bit of work but the practical impact is not bad at all.
If we could choose our own archetypes for a scheme, that would be bad. Everyone would have 100% scheme fit and you'd never have to make decisions.
As it is you have to make a decision. It's a little clunky and the idea of one of WR archetype on a team is understandably not intuitive. If they take it more in a direction of coaching skill... e.g. These archetypes progress faster due to coach's ability and scheme. That might be interesting.
Tldr; although the system is a bit goofy it actually forces more interesting decisions.RFF
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Re: Manipulating schemes
Obviously scheme needs a bit of work but the practical impact is not bad at all.
If we could choose our own archetypes for a scheme, that would be bad. Everyone would have 100% scheme fit and you'd never have to make decisions.
As it is you have to make a decision. It's a little clunky and the idea of one of WR archetype on a team is understandably not intuitive. If they take it more in a direction of coaching skill... e.g. These archetypes progress faster due to coach's ability and scheme. That might be interesting.
Tldr; although the system is a bit goofy it actually forces more interesting decisions.Comment
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Re: Manipulating schemes
I wish we could create and assign schemes
But you should only be allowed to change during the off-seasonComment
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